I tried SamnMax and DOTT using sou files compressed with ogg. The game starts and emits sounds, but crashes as soon someona starts to speak. Is it a known bug or is it a problem of my sog files?
Thanks, and sorry for my poor english!
i forgot to say that i'm using it on a Nokia 6630
Problems with .sog files
Moderator: ScummVM Team
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- ScummVM Porter
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Well we already have an option to compile in the ogg library, but since memory is something we dont have a lot of, adding 100Kb or more of extra data, was n't really the option . But we are making buildscripts to allow more different kinds of releases to be made at touch of a script.
Also OGG will require more cpu power, and might not run as well as mp3 support.
Also OGG will require more cpu power, and might not run as well as mp3 support.
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