Search found 11 matches

by SchodMC
Fri May 11, 2007 5:54 am
Forum: General Discussion
Topic: Problems with Touche
Replies: 3
Views: 3034

Ok, I've added a bug report.

BTW, can I switch the Languagefile of the subtitles to use? Never mind what I set, Touche always seems to use the german subtitles. I whant to try out if I can change it inside Touches options menu, but I won't come as far enough to test it. :(
by SchodMC
Thu May 10, 2007 8:14 pm
Forum: General Discussion
Topic: Problems with Touche
Replies: 3
Views: 3034

Problems with Touche

Hi there, I got problems starting Touche with the current SVN build. ScummVM brings me the following message: Looking for touche Trying to start game 'Touche: The Adventures of the Fifth Musketeer' Your game version appears to be unknown. Please, report the following data to the ScummVM team along w...
by SchodMC
Wed Nov 15, 2006 9:47 am
Forum: PocketPC/WinCE Port
Topic: Sam & Max Sound problems with ScummVM 0.9.1
Replies: 0
Views: 3916

Sam & Max Sound problems with ScummVM 0.9.1

Hi there, I have a strange problem with ScummVM 0.9.1 playing Sam & Max German CD talkie version. I can hear the speech in the intro. But as soon as the intro had finished and Sam & Max are in their office, the speech is gone. Whe I play the game from the SD-Card with the same data files on ...
by SchodMC
Mon Oct 30, 2006 8:50 am
Forum: Help and Support
Topic: Kyrandia 1 - change language...
Replies: 2
Views: 2187

Oh thanks, I will check this out. ;)
by SchodMC
Fri Oct 27, 2006 7:04 am
Forum: Help and Support
Topic: Kyrandia 1 - change language...
Replies: 2
Views: 2187

Kyrandia 1 - change language...

Hi there, I have the talkie version of "Legend of Kyrandia". But I whant to switch the language for the subtitles to german. Well, the text_ger.cps does exist, but if I select "German" as language in ScummVM, nothing happens. Only the english subtitles will be used. How can I Scu...
by SchodMC
Fri Oct 27, 2006 5:59 am
Forum: PocketPC/WinCE Port
Topic: Zak McKracken unplayable
Replies: 7
Views: 10733

Great, it works. Thank you very much!

But what the hack does ScummVM do with that Registry key?!?
by SchodMC
Thu Oct 26, 2006 9:27 pm
Forum: PocketPC/WinCE Port
Topic: Zak McKracken unplayable
Replies: 7
Views: 10733

The build still seems to be buggy. Well, the display works in fullscreen, but the font looks strange. And the other problem I have now: The clock-, speaker, sync- and connections sybol is not visible any more! What can I do to make them visible again? I don't whant to make a cold-reset (using Window...
by SchodMC
Tue Oct 24, 2006 12:32 pm
Forum: PocketPC/WinCE Port
Topic: Problems mapping keys on HP hx2490
Replies: 9
Views: 12515

I've added a BUG report. Tell me if I can do something to help you (f.e. run a prog to figure out more debug infos or something like that).
by SchodMC
Mon Oct 23, 2006 8:43 am
Forum: PocketPC/WinCE Port
Topic: Problems mapping keys on HP hx2490
Replies: 9
Views: 12515

Problems mapping keys on HP hx2490

Hi, I couldn't assign the keys for ScummVM. So mapping the EMail, Contacts, Calendar of iTask key doesn't work. The only keys I can map are the direction keys and the button in the middle of them. The Button in the middle also doesn't work properly. For example: I mapped the button to "Rigt Cli...
by SchodMC
Thu Oct 19, 2006 9:01 am
Forum: PocketPC/WinCE Port
Topic: Broken Sword 1 display problems
Replies: 3
Views: 6083

Thats ok for me. But I want let you know, that there are also graphical glitches in the offical 0.9.0 build with the other scumm games (Indy, Monky, Maniac, ...) when using fullscreen and hiding the toolbar. Sometimes, the text & sprites won't be shown properly and scrolling has errors (the lowe...
by SchodMC
Wed Oct 18, 2006 12:53 pm
Forum: PocketPC/WinCE Port
Topic: Broken Sword 1 display problems
Replies: 3
Views: 6083

Broken Sword 1 display problems

Hi, I installed the Pocket ScummVM gcc build to play Broken Sword 1. But I have some problems with the toolbar. When I hide it, The area where the toolbar lies is not used. But the screen of the game itself is scaled so the ~1/4 of the upper part of the game screen is not visible. Also, after a whil...