FluidSynth on Caanoo?

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surdules
Posts: 16
Joined: Wed Nov 10, 2010 10:25 pm

FluidSynth on Caanoo?

Post by surdules » Wed Nov 10, 2010 10:27 pm

It looks like ScummVM does not include support for FluidSynth on the Caaanoo. It would be nice to be able to use sound-fonts on the Caanoo, and as far I can tell, that requires FluidSynth.

Is this planned for a future version of ScummVM? Can the Caanoo support FluidSynth/sound-fonts, or is there a hardware limitation that prevents it?

Thanks!

Razvan.

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DJWillis
ScummVM Porter
Posts: 174
Joined: Wed Oct 26, 2005 8:55 pm

Post by DJWillis » Thu Nov 11, 2010 8:08 am

In simple terms there is not the CPU power to offer support for soundfonts and maintain a decent playable game speed.

I may have a look at what the performance is like on the Caanoo (with the extra memory over the Wiz), when I tried this in the past on the Wiz it was a non-starter.

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