FW2.0 Problem with COMI

Subforum for discussion and help with ScummVM's PSP (PlayStation Portable) port

Moderator: ScummVM Team

Post Reply
vaughany_2
Posts: 1
Joined: Sun Feb 12, 2006 7:13 pm

FW2.0 Problem with COMI

Post by vaughany_2 » Sun Feb 12, 2006 7:21 pm

Im uing SCUMMVM 0.8.2. At the start of the game were you have to set off the cannon to blow open the door, the game freezes and the psp turns off. The game works fine on the PC. Anybody have any idea why this is happening?

User avatar
joostp
ScummVM Developer
Posts: 490
Joined: Wed Sep 21, 2005 3:55 pm

Post by joostp » Sun Feb 12, 2006 8:43 pm

I guess it runs out of memory at this point (and not in a graceful way).

There was a similar post about COMI on 2.00 firmware a while ago, you might want to search for it.

Post Reply