If a SCUMMVM Channel was WiiWare...

Subforum for discussion and help with ScummVM's Nintendo Wii port

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How much would you pay for a SCUMMVM Channel?

Poll ended at Fri Jul 18, 2008 4:36 pm

1400 points
6
30%
1000 points
5
25%
800 points
0
No votes
500 points
1
5%
Nothing, the homebrew channel is all I need!
8
40%
 
Total votes: 20

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chojin
Posts: 48
Joined: Tue May 27, 2008 7:51 pm
Location: Berlin, Germany

If a SCUMMVM Channel was WiiWare...

Post by chojin » Tue Jun 17, 2008 4:36 pm

How many Wii Homebrew users are interested in SCUMMVM? How many would use SCUMMVM if available w/o TL hack etc.?

wfeltmate
Posts: 20
Joined: Mon May 26, 2008 8:08 pm

Post by wfeltmate » Tue Jun 17, 2008 11:15 pm

There are plenty of bugs that will allow us to install the Homebrew channel, but let's face it guys, Nintendo will always be looking to stop them(as we have seen with the latest system update) and likely, soon removing unauthorized channels.

A lot of us have already bought games via the virtual console, so why not spend a few bucks to have a copy of scummVM that Nintendo doesn't mind you having?

Personally, I feel this fine program is worth 1000points(provided it includes updates free of charge).

That being said, I do realize that it is unlikely that scummVM will ever be released as a legit channel, due to what likely adds up to a high cost to make it happen

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chrisis
Posts: 132
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Location: Innsbruck, Austria

Post by chrisis » Wed Jun 18, 2008 7:24 am

An official ScummVM for WiiWare is not only unlikely but simply impossible.
ScummVM is GPL, so anything that's changed for the Wii version would have to be public. There are NDAs, licences etc that surely prohibit something like that.
So, even if a ScummVM developer managed to get an official devkit, there is no way that Nintendo would allow this sort of program - don't forget, it's them, who have the last word about what will finally be downloadable in the WiiWare channel..

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Mr_Nick666
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Location: Bideford, Devon, UK
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Post by Mr_Nick666 » Wed Jun 18, 2008 1:08 pm

chrisis is bang on the money there. As much as I would like one, in an ideal world, its just not realistic :( Homebrew always finds a way, in the end, so does it really matter? As soon as a solid build is released it can be made into a Channel anyway :wink:

Gimlao
Posts: 16
Joined: Wed Dec 27, 2006 9:08 am
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Post by Gimlao » Wed Jun 18, 2008 7:07 pm

And a Free ScummVM Channel ? ^^;

Updatable via the Wii Shop Channel...

Using the SD card like the Photo Channel...

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Mr_Nick666
Posts: 146
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Location: Bideford, Devon, UK
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Post by Mr_Nick666 » Thu Jun 19, 2008 8:36 am

Gimlao wrote: And a Free ScummVM Channel ? ^^;

Updatable via the Wii Shop Channel...

Using the SD card like the Photo Channel...
Answered a few posts ago...
chrisis wrote:An official ScummVM for WiiWare is not only unlikely but simply impossible.
ScummVM is GPL, so anything that's changed for the Wii version would have to be public. There are NDAs, licences etc that surely prohibit something like that.
So, even if a ScummVM developer managed to get an official devkit, there is no way that Nintendo would allow this sort of program - don't forget, it's them, who have the last word about what will finally be downloadable in the WiiWare channel..

User avatar
chojin
Posts: 48
Joined: Tue May 27, 2008 7:51 pm
Location: Berlin, Germany

Post by chojin » Sat Jul 05, 2008 11:24 am

Last Votes anyone? (not taking issues with GPL and WiiWare into consideration...)

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