LucasArts Posters - The better thread

All the inane chatter goes in here. If you're curious about whether we will support a game, post HERE not in General Discussion :)

Moderator: ScummVM Team

Post Reply
User avatar
Laserschwert
Posts: 264
Joined: Mon Mar 06, 2006 11:48 pm

Post by Laserschwert » Sun Feb 26, 2012 3:57 pm

Something I've been thinking about:

As some of you might know I'm running another posters thread besides this one over at http://poster.mixnmojo.com, and it's getting a bit tedious updating both of them parallely all the time.

Would you guys mind, if I'd stop updating this one, so that I can focus on only one of them? (and besides tho Mojo-thread having an actual sub domain, it's a bit more active than this one).

Let me know, what you think!

slx
Posts: 32
Joined: Thu Jan 22, 2009 3:23 am

Post by slx » Sun Feb 26, 2012 5:06 pm

slx wrote:
KuroShiro wrote:
slx wrote:
Thank you very much! :D

I can't install this game on win7 x64. :(
I downloaded an updated installer 'GrimSetup1.0' but I still can't do. :(
You don't need to install it, just use ResidualVM, a side-project of ScummVM.
Oh, thank you very much! I'll try it! :D
Sadly, there is „No release binaries yet”. :(
So, I can't use it to play Grim Fandango.

User avatar
MusicallyInspired
Posts: 991
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired » Sun Feb 26, 2012 5:09 pm

Get a daily build.

slx
Posts: 32
Joined: Thu Jan 22, 2009 3:23 am

Post by slx » Sun Feb 26, 2012 5:09 pm

Laserschwert wrote:Something I've been thinking about:

As some of you might know I'm running another posters thread besides this one over at http://poster.mixnmojo.com, and it's getting a bit tedious updating both of them parallely all the time.

Would you guys mind, if I'd stop updating this one, so that I can focus on only one of them? (and besides tho Mojo-thread having an actual sub domain, it's a bit more active than this one).

Let me know, what you think!
Laserschwert, choose the more active site!

slx
Posts: 32
Joined: Thu Jan 22, 2009 3:23 am

Post by slx » Sun Feb 26, 2012 5:11 pm

MusicallyInspired wrote:Get a daily build.
Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.

KuroShiro
Posts: 455
Joined: Thu May 15, 2008 7:42 am
Location: Miyazaki, Japan

Post by KuroShiro » Sun Feb 26, 2012 5:41 pm

slx wrote:
MusicallyInspired wrote:Get a daily build.
Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.
If it's not working, then you are making a mistake somewhere. Make sure you copy all of the .LAB files from *both CDs*, and GRIM.TAB to a directory on your HD (you can include the original patch .exe in the directory too for some bugfixes) and it should work.

slx
Posts: 32
Joined: Thu Jan 22, 2009 3:23 am

Post by slx » Mon Feb 27, 2012 8:41 pm

KuroShiro wrote:
slx wrote:
MusicallyInspired wrote:Get a daily build.
Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.
If it's not working, then you are making a mistake somewhere. Make sure you copy all of the .LAB files from *both CDs*, and GRIM.TAB to a directory on your HD (you can include the original patch .exe in the directory too for some bugfixes) and it should work.
The ResidualVM was bad and updated it and it works now but there are a lot of bugs in it...but I can run the Grim Fandango...with a lot of bugs but I can... :)

timofonic
Posts: 254
Joined: Thu Jun 01, 2006 2:18 am

Post by timofonic » Sat Mar 03, 2012 3:16 am

slx wrote:
KuroShiro wrote:
slx wrote:
MusicallyInspired wrote:Get a daily build.
Oh, yeah. My bad! Thanks!

I've tried from CD and I copied to HDD and it doesn't work.
If it's not working, then you are making a mistake somewhere. Make sure you copy all of the .LAB files from *both CDs*, and GRIM.TAB to a directory on your HD (you can include the original patch .exe in the directory too for some bugfixes) and it should work.
The ResidualVM was bad and updated it and it works now but there are a lot of bugs in it...but I can run the Grim Fandango...with a lot of bugs but I can... :)
Please take patience, it worked as a side project of ScummVM but now it's becoming a full blown project. It's gaining momentum, with new developers in the team and some collaboration with the common OSystem framework.

They need more developers and testers, I think it's great to see games like Grim Fandango available to modern platforms. Also, there's the plus of the HD textures patches and some form of remaking the 3D too.

3D games are graphically easier to improve at the engine level too...

User avatar
MusicallyInspired
Posts: 991
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired » Sat Mar 03, 2012 12:18 pm

That's exciting to hear after all this time.

kynrek
Posts: 3
Joined: Mon Oct 08, 2012 11:28 am

Wall of SCUMM

Post by kynrek » Sat Oct 27, 2012 4:05 pm

After seeing everyone's hard work I picked up a wide format printer that prints borderless 13x19'' prints and went to work...



Image

Thanks so much to everyone's hard work My home office looks all SCUMMy now :)

User avatar
MusicallyInspired
Posts: 991
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired » Mon Jun 03, 2013 11:42 pm

Some high quality Space Quest box scans with multiple versions and edits (removing titles and such) are now available at the Two Guys From Andromeda's website with the efforts of SQ fan Happy Cock Head! Not all of them are done yet but they're coming. Check it out! Perhaps you could work your magic with these Laserschwerts?

http://guysfromandromeda.com/fan-made-s ... oster-art/

User avatar
Laserschwert
Posts: 264
Joined: Mon Mar 06, 2006 11:48 pm

Post by Laserschwert » Sun Jun 09, 2013 12:36 am

Well, they are already terribly filtered, so there's no real chance to make them look any good. If I had the original, unfiltered scans, I could work with them though.

User avatar
Longcat
Posts: 981
Joined: Sat Sep 23, 2006 3:15 pm

Post by Longcat » Sun Jun 09, 2013 6:41 pm

Any news on that FOTAQ scan? :)

User avatar
MusicallyInspired
Posts: 991
Joined: Fri Mar 02, 2007 8:03 am
Location: Manitoba, Canada
Contact:

Post by MusicallyInspired » Sat Jul 06, 2013 3:27 pm

I've already requested unfiltered versions and he seemed willing to comply. Said he needed to find a home for them. I'll keep you updated.

Larson
Posts: 8
Joined: Thu Mar 02, 2006 8:14 am
Contact:

Post by Larson » Sat Jul 25, 2015 8:57 pm

Does anyone know where I can find all the posters? My cinema/gaming room is nearing completion and I need some nice art. The links seem to be dead and I can't find them over at mixnmojo either :(

Post Reply