Lure of the Temptress, italian version

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topolinik
Posts: 71
Joined: Tue Mar 27, 2007 9:08 am
Location: Italy

Lure of the Temptress, italian version

Post by topolinik »

I was about to play lure in italian (it's now free to download here) with svn version 20070613 (today) but during the intro scummvm crashed. Here's the log:

Using configuration file: /home/topolinik/.scummvmrc
Debuglevel (from command line): 3
Output sample rate: 22050 Hz
File modern.ini not found
File modern.zip not found
WARNING: Config 'modern' is NOT usable for themes or not found!
WARNING: falling back to classic style!
File classic.ini not found
File classic.zip not found
Reading section: [XxY]
Reading section: [chooser]
Reading section: [graphicsControls]
Reading section: [audioControls]
Reading section: [subtitleControls]
Reading section: [volumeControls]
Reading section: [midiControls]
Reading section: [graphicsControls]
Reading section: [audioControls]
Reading section: [subtitleControls]
Reading section: [volumeControls]
Reading section: [midiControls]
Reading section: [scummmain]
Reading section: [volumeControls]
Reading section: [subtitleControls]
Number of variables: 1336
Number of variables: 1336
Looking for lure
Trying to start game 'Lure of the Temptress'
Opening hashed: /mnt/D/Giochi/lure/lure.dat
Opening hashed: /mnt/D/Giochi/lure/disk1.vga
Opening hashed: /mnt/D/Giochi/lure/disk2.vga
Opening hashed: /mnt/D/Giochi/lure/disk3.vga
Opening hashed: /mnt/D/Giochi/lure/disk4.vga
Opening hashed: /mnt/D/Giochi/lure/lure.dat
Opening hashed: /mnt/D/Giochi/lure/disk1.vga
Opening hashed: /mnt/D/Giochi/lure/disk1.vga
Unknown MD5 (cf69d5ada228dd74f89046691c16aafb)! Please report the details (language, platform, etc.) of this game to the ScummVM team
Opening hashed: /mnt/D/Giochi/lure/lure.dat
Opening hashed: /mnt/D/Giochi/lure/disk1.vga
Opening hashed: /mnt/D/Giochi/lure/lure.dat
Opening hashed: /mnt/D/Giochi/lure/disk1.vga
Opening hashed: /mnt/D/Giochi/lure/lure.dat
Opening hashed: /mnt/D/Giochi/lure/disk1.vga
Opening hashed: /mnt/D/Giochi/lure/lure.dat
Opening hashed: /mnt/D/Giochi/lure/disk1.vga
Decoded data exceeded allocated output buffer size!

Well, as i was told to do, lure was italian version, and the platform is xubuntu linux 7.04, the backend is sdl.
Compiled with gcc 4.1.2 and binutils 2.17.50 and no other engine was built, just lure.
topolinik
hydr0x
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Joined: Wed Jun 13, 2007 4:42 pm

Post by hydr0x »

huh? yesterday's build didn't even recognize the english and german version.. was this added again today?
clem
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Post by clem »

hydr0x wrote:huh? yesterday's build didn't even recognize the english and german version.. was this added again today?
he built it himself, you can enable or disable engines at your liking when you do that - yesterday's precompiled ScummVM daily probably had it not compiled in
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sev
ScummVM Lead
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Re: Lure of the Temptress, italian version

Post by sev »

topolinik wrote:I was about to play lure in italian (it's now free to download here) with svn version 20070613 (today) but during the intro scummvm crashed.
Lure has not be announced as supported game. I.e. we do not accept bugreports on it. Besides, current aim is to run English version first.


Eugene
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topolinik
Posts: 71
Joined: Tue Mar 27, 2007 9:08 am
Location: Italy

Post by topolinik »

Sorry, i know the actual stage of the engine, my request was not about fixing the crash. The post had two reasons:
1) i just wanted you to know there is an italian version also (for the wiki page)
2) scummvm told me to "report the details of this game..." so i thougth the log may be useful.
If the aim is to get the english version running first, then i'll wait an official "test session launch".
topolinik
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