It would obviously help if you explain what the Everdrive is.dmbjunky wrote:maybe someone can steer me in the right direction. I have a everdrive 64 and wanted to try this emulator on it. The problem i have is getting a copy of DOTT that will work. Does it have to be a rom or some other type of file?
The Everdrive is a cartridge back-up device for N64 according to my googling.
There is a version of ScummVM for the N64. Things are not so straight forward as most versions of ScummVM though. With most versions of ScummVM you start ScummVM and then add and play your games. Not so with the N64 port.
The best place for you to start would be to go to the Downloads page and download the N64 package. Once you have it have a good read of the file 'README.N64' which is basically a text file so if you're a Windows user then open it with Notepad. The instructions are for Linux users actually so if you're a Windows user you have another obstacle. You either try to see if you can do it all in Windows or run Linux somehow.
I noticed in the package that there's a rom included (scummvm-demos.v64). So you could try that straight away. It's the type of rom that you need to build to use the N64 ScummVM port. It's not for the feint-hearted though and I hope Hkz (who made the port) won't mind me saying it's more a proof of concept that it is possible to do. You really need the N64 expansion pack as well.
You will need to download genromfs and it will help if you're familiar with the command line. For each game you will need to build a rom which is made up of engine .bin files (which come with the download) and game data which you supply yourself.