libvpx

Ask for help with ScummVM problems

Moderator: ScummVM Team

Post Reply
User avatar
Raziel
ScummVM Porter
Posts: 1522
Joined: Tue Oct 25, 2005 8:27 am
Location: a dying planet

libvpx

Post by Raziel »

I saw this was added as an optional dep, but for what engine/game?

Thank you
User avatar
criezy
ScummVM Developer
Posts: 950
Joined: Sat Sep 23, 2006 10:41 am
Location: West Sussex, UK

Re: libvpx

Post by criezy »

SLUDGE
It is used at least in The secret of the tremendous corporation, but possibly also in other games.
User avatar
Raziel
ScummVM Porter
Posts: 1522
Joined: Tue Oct 25, 2005 8:27 am
Location: a dying planet

Re: libvpx

Post by Raziel »

@criezy

Thanks a bunch
User avatar
Mustrum
Posts: 95
Joined: Wed Jan 28, 2009 2:06 pm
Location: Ankh-Morpork
Contact:

Re: libvpx

Post by Mustrum »

I'm wondering because ScummVM (Daily Build/master branch) is exclusively dependent on libvpx7 and no higher version.
Currently libvpx7 is only available for Debian/stable (bookworm) but not for Debian/unstable. Debian unstable/sid currently uses libvpx8.

If I start a game with libvpx8 but without libvpx7 installed, the following message appears:

Code: Select all

./scummvm: error while loading shared libraries: libvpx.so.7: cannot open shared object file: No such file or directory
Currently I have libvpx8 installed with manual symlink from libvpx.so.8.0.1 to libvpx.so.7

Code: Select all

ln -s /usr/lib/x86_64-linux-gnu/libvpx.so.8.0.1 /usr/lib/x86_64-linux-gnu/libvpx.so.7
This works, but the symlink should not be, because a working libvpx8 is already installed.
Post Reply