Problem with Kings Quest VI sounds

Ask for help with ScummVM problems

Moderator: ScummVM Team

Post Reply
User avatar
Posts: 154
Joined: Mon Nov 01, 2010 9:17 am
Location: United States

Problem with Kings Quest VI sounds

Post by envisaged0ne »

I'm playing the KQ6 CD\WIN version. I set the audio to use the Microsoft GS Wavetable Synth [Windows MIDI]. When I choose the option, some sounds don't play properly. For instance, when you open the box on the beach, it sounds like a horn blowing rather than the proper "click" sound. You can also clearly notice incorrect sounds on the Isle Of Wonder. If I choose the MT-32 Synth Emulator, then the sounds are correct, but some sounds are missing. Like the sounds of the waves when you're on the beach at the beginning of the game. When I play the game through DOSBOX (running the windows version through Windows 3.1), I set the MIDI Mapper to General Midi and all the sounds are present & play correctly. I didn't know if I should report this as a bug

Posts: 8
Joined: Thu Jul 17, 2014 5:23 am

Re: Problem with Kings Quest VI sounds

Post by SnowB88 »

I've noticed a similar issue with King's Quest 7, which also uses MIDI. Most of the music is fine, but occasionally incorrect sounds will play. Perhaps it's a Microsoft GS Wavetable Synth error?

Post Reply