ScummVM 2.1.0 unavailable on Google Play Store

Subforum for discussion and help with ScummVM's Android port

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Bluddy
ScummVM Developer
Posts: 139
Joined: Sun Nov 18, 2007 8:43 am

Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by Bluddy » Tue Oct 29, 2019 7:28 pm

If you've fixed the game save wipe issue, could you update the beta channel on the play store? It *is* beta for a reason...

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chojin_TX
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Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by chojin_TX » Wed Oct 30, 2019 7:53 am

Hi there!

i´m new to the forums

may i ask when does the fixed 2.1 or (2.1.1) version come back to google play store

Praetorian
ScummVM Developer
Posts: 107
Joined: Tue May 08, 2007 8:54 am

Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by Praetorian » Wed Oct 30, 2019 9:18 am

chojin_TX wrote:
Wed Oct 30, 2019 7:53 am
Hi there!

i´m new to the forums

may i ask when does the fixed 2.1 or (2.1.1) version come back to google play store
Sorry, no ETA as of yet. We are working on it, though. It should be soon, but I can't estimate a date.

lovecrafthp
Posts: 7
Joined: Fri Sep 11, 2009 9:30 am
Location: Belgium

Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by lovecrafthp » Sun Nov 10, 2019 1:28 pm

Is there a list with issues that are being worked on or is there maybe a single thread where you can report any issues? My main gripe is that 2.1.0 uses the standard Android keyboard which e.g. does not have any ESC or function keys making it impossible to access options/save/load/quit/... functions in most games.

EDIT: Forgot to mention this but I suppose the keys not registering is probably also the reason why pressing shift to enable Mass add isn't working for me.

Praetorian
ScummVM Developer
Posts: 107
Joined: Tue May 08, 2007 8:54 am

Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by Praetorian » Mon Nov 11, 2019 10:55 am

lovecrafthp wrote:
Sun Nov 10, 2019 1:28 pm
Is there a list with issues that are being worked on or is there maybe a single thread where you can report any issues? My main gripe is that 2.1.0 uses the standard Android keyboard which e.g. does not have any ESC or function keys making it impossible to access options/save/load/quit/... functions in most games.

EDIT: Forgot to mention this but I suppose the keys not registering is probably also the reason why pressing shift to enable Mass add isn't working for me.
We do have an internal list of issues that we're working on, but the public one is available if you filter our bug tracker issues by "Component: Port: Android".
Eg.
https://bugs.scummvm.org/query?status=c ... changetime

If your issue is not there, feel free to register a ticket for it.

Main priorities for the moment are crash issues and loss of configuration data and save files.

The keyboard issue is known and will probably be worked on before the re-release of the 2.1.

Diskach
Posts: 6
Joined: Sun Sep 18, 2011 9:02 pm

Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by Diskach » Wed Nov 13, 2019 5:00 am

Hi,

First of all thanks for all the great work galls and guys!
OK, I have a few problems with the Android version.
I use ScummVM mainly on Shield TV with gamepad because using mouse is not convenient for me (I mean using mouse while I am laying on a couch :oops: ).
And the arrow/pointer is mapped to a right analogue stick in version 2.0.0. and on the left stick in version 2.1.0.
On both versions the pointer is way to slow, so slow that the games are unplayable. And there is no slider for sensitivity, which I would prefer, at least for gamepads on Android version. Also, while in 2.0.0. the cursor is slow, it moves normally/smooth, while in 2.1.0. it begins to move and then stops, and then moves sporadically while stuttering. Can you please fix the speed and smoothness of the cursor for the gamepad?
I also have the PS/Vita TV, and there mouse emulation while using gamepad is PERFECT, but Vita TV has much lower native resolution and looks far worse (on big TV screen, it looks great on handheld Vita) than Shield TV.
I also have all the other bugs on the newer version that You are already aware of.
I hope You would also bring back the 4:3 aspect ratio and the filters (hq2x,hq3x...) to Android version.

Thank You!

ccawley2011
Posts: 4
Joined: Sat Feb 03, 2018 3:45 pm

Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by ccawley2011 » Wed Nov 13, 2019 1:16 pm

Diskach wrote:
Wed Nov 13, 2019 5:00 am
I hope You would also bring back the 4:3 aspect ratio
The Android port still supports aspect ratio correction, however it won't take effect if the stretch mode is set to "Stretch to window". This can be changed in the Options menu.

zeropolis79
Posts: 10
Joined: Mon Apr 28, 2008 8:41 am
Location: Gosport, Hampshire

Re: ScummVM 2.1.0 unavailable on Google Play Store

Post by zeropolis79 » Wed Nov 13, 2019 10:40 pm

Sounds good - look forward to the update..

I use ScummVM on my laptop but Android helps me with it on the move (hoping the update is uploaded by the 23rd December as I've got a lengthy train journey on that day and right now, it doesn't load on my Samsung Galaxy Note 10.1).

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