Subforum for discussion and help with ScummVM's Android port
Moderator: ScummVM Team
3 posts • Page 1 of 1
- ScummVM Developer
- Posts: 372
- Joined: Fri Nov 04, 2005 2:16 am
- Location: San Jose, California, USA
This may not be an Android problem at all. The game engines have to be explicitly written to support saving and loading using ScummVM's Save/Load buttons in addition to wherever the games have their own save/load dialogs. Unfortunately, though, it's not feasible in all cases, since some of the games control saving and loading via game scripts that can't easily be replicated. Spy Fox 1 is probably one of them.