General MIDI SoundFont support

Subforum for discussion and help with ScummVM's Playstation Vita port

Moderator: ScummVM Team

Post Reply
swit
Posts: 1
Joined: Wed Dec 26, 2018 9:31 am

General MIDI SoundFont support

Post by swit »

The vita port has disabled MT-32 emulation due to high CPU overhead of this feature. I'm wondering if the same performance hit affects General MIDI SoundFont implementation from this topic: viewtopic.php?f=1&t=14541
FatBoy SoundFont weights 300+MB, so from what I understand it's not really an emulation but full instrumental sound samples package.

I've checked options in the vita port (latest SVN version) and following settings are not present:
Audio -> Preferred Device -> FluidSynth
Image

Midi -> GM Device -> FluidSynth
Image

If implementing it is possible on Vita without breaking the framerate I'd like to request this feature.
User avatar
MAN-biker
Posts: 20
Joined: Wed Dec 28, 2005 1:30 pm
Location: Russia, Moscow

Re: General MIDI SoundFont support

Post by MAN-biker »

Me too!
Or better is include support of "Pix's hacks" (to replace MIDI with OGG-tracks).
rsn8887
Posts: 72
Joined: Sat Jan 23, 2016 1:56 am

Re: General MIDI SoundFont support

Post by rsn8887 »

There is no port of the fluidsynth library for the Vita. I don't think anybody is working on it either, since it has a lot of dependencies AFAIK.
Post Reply