Bug: UI API called on bg thread

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jonnyijapan
Posts: 14
Joined: Tue Sep 11, 2018 2:00 pm
Location: Tokyo

Bug: UI API called on bg thread

Post by jonnyijapan » Thu Sep 13, 2018 1:43 pm

When starting Monkey Island Amiga on my iPad, I got this in the console - fortunately it didn't crash the app. But I think this needs to be fixed - should be easy, hopefully. Leaving this as an issue to fix.

Code: Select all

User picked target 'monkey-vga-amiga' (gameid 'monkey')...
  Looking for a plugin supporting this gameid... SCUMM [v0-v6 games, v7 & v8 games]
  Starting 'The Secret of Monkey Island'
=================================================================
Main Thread Checker: UI API called on a background thread: -[UIApplication setIdleTimerDisabled:]
PID: 563, TID: 90283, Thread name: (none), Queue name: com.apple.root.default-qos, QoS: 21
Backtrace:
4   scummvm                             0x0000000101fa2590 _ZN12OSystem_iOS710engineInitEv + 80
5   scummvm                             0x0000000101fbe098 _ZL7runGamePK6PluginR7OSystemRKN6Common6StringE + 2316
6   scummvm                             0x0000000101fbcac0 scummvm_main + 2728

jonnyijapan
Posts: 14
Joined: Tue Sep 11, 2018 2:00 pm
Location: Tokyo

Post by jonnyijapan » Thu Sep 13, 2018 2:21 pm


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