Fullscreen and scaling, Curse of Monkey Island and generally

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luigihann
Posts: 28
Joined: Tue Jan 30, 2007 6:11 pm

Fullscreen and scaling, Curse of Monkey Island and generally

Post by luigihann » Fri May 11, 2018 5:21 pm

Hi.

I'm hoping to get ScummVM to scale to 2x, in fullscreen mode, without being stretched to fill the screen. In this case, I'm playing Curse of Monkey Island in the version of ScummVM that it came with on Steam. It seems like no matter which settings I choose, it's being stretched up to 1080px.

I've seen this issue on the forum before, and the answer is usually "check your Graphics Card scaling settings," but I did, and they're set to "Center," which should be the correct answer here. If I play a non-Scumm 1024x768 game, like World of Goo, my graphics card displays the game surrounded by blackness. But ScummVM seems to ultimately be outputting a 1920x1080 signal no matter which options I choose, as evidenced by the screenshots Steam takes:

1x scale:
https://puu.sh/AkjdB/6466f964eb.jpg

2x scale:
https://puu.sh/Akjgq/5fde3785ef.jpg

What I'd prefer to see (mocked up in Photoshop):
https://puu.sh/Akjih/48276d1517.jpg

My current graphics card settings:
http://puu.sh/Akjma/58479b4c4e.jpg

Ideally I'd be able to play around with ScummVM's different 2x filters while in this mode.

Does that make sense? Have I missed something? Is there some trick to getting ScummVM to output in 1280x960 (or whatever) so the graphics card can handle the letterboxing?

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tsoliman
ScummVM Developer
Posts: 403
Joined: Wed Jan 19, 2011 3:47 pm
Location: USA

Post by tsoliman » Fri May 11, 2018 6:20 pm

Did you try using ScummVM 2.0? I don’t know if steam is still packaging an older version.

If it works in that, you might be able to just swap exes if you really want to use steam still.

luigihann
Posts: 28
Joined: Tue Jan 30, 2007 6:11 pm

Post by luigihann » Fri May 11, 2018 8:22 pm

tsoliman wrote:Did you try using ScummVM 2.0? I don’t know if steam is still packaging an older version.

If it works in that, you might be able to just swap exes if you really want to use steam still.
The "About" screen shows it is ScummVM 2.0

http://puu.sh/AkoGv/34ac48635e.jpg

It doesn't seem to be a Steam-specific thing. I have Sam & Max Hit the Road, and Riven, on GOG, and they also happen to be running in ScummVM 2.0.0 and the graphics scaling seems to be working about the same

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tsoliman
ScummVM Developer
Posts: 403
Joined: Wed Jan 19, 2011 3:47 pm
Location: USA

Post by tsoliman » Fri May 11, 2018 8:32 pm

Ah. I understand the issue now. You want ScummVM to not use the desktop resolution (with scaling) and go back to attempting to set the actual resolutions like before.

The whole window handling was rewritten to stop doing that though.
I’m sorry I can’t help you further.

luigihann
Posts: 28
Joined: Tue Jan 30, 2007 6:11 pm

Post by luigihann » Fri May 11, 2018 8:59 pm

I just wondered if I had missed some setting. I don't particularly *want* to offload the scaling to the graphics card, I just thought that's what needed to be done.

But if there's no way to get a clean 2x scale within ScummVM, that just seems a bit odd. Guess I'll stick to windowed mode?

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