Gabriel Knight 1: Any difference between DOS /Windows ver?

General chat related to ScummVM, adventure gaming, and so on.

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The_cranky_hermit
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Joined: Sat Aug 04, 2007 4:06 am

Gabriel Knight 1: Any difference between DOS /Windows ver?

Post by The_cranky_hermit » Sun Feb 18, 2018 7:47 pm

I noticed that ScummVM 2.0 supports both versions. What's the difference, as far as ScummVM is concerned?

LouEatingSalami
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Joined: Tue Feb 20, 2018 6:02 pm

Post by LouEatingSalami » Wed Feb 21, 2018 7:57 pm

I don't think there's any difference apart from the windows version using a native windows executable.

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snover
ScummVM Developer
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Post by snover » Thu Feb 22, 2018 5:24 pm

The most obvious difference is that DOS and Windows versions of this game have different videos. The DOS videos don’t include audio, so the DOS version plays synthesised music in some places where the Windows version plays sampled audio. There are also some places where one version plays video and the other one shows static images only (see this bug). There are some more minor changes too, like differences in the amount of time the game waits in time-based puzzles, which are unlikely to be noticed during normal gameplay.

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