Strangerke wrote:I can see the missing file on your screenshot...
Though it's called "gsptr30." instead of "gsptr30". That seems to cause problems, at least with the English version I have. Same thing with "tbllist." instead of "tbllist". (Didn't ScummVM use to handle that case before?)
Strangerke wrote:I can see the missing file on your screenshot...
Though it's called "gsptr30." instead of "gsptr30". That seems to cause problems, at least with the English version I have. Same thing with "tbllist." instead of "tbllist". (Didn't ScummVM use to handle that case before?)
Got it! Problem solved!
I had to remove the two dots from both gsptr30 AND tbllist - the game is working now... again.
Strangerke wrote:I can see the missing file on your screenshot...
Though it's called "gsptr30." instead of "gsptr30". That seems to cause problems, at least with the English version I have. Same thing with "tbllist." instead of "tbllist". (Didn't ScummVM use to handle that case before?)
I did a bisection on this as my English CD version has these trailing dots.
This was broken by this commit:
commit 5346ac18b7e33a603aa2743fa57f430d96cdbc33
Author: Travis Howell <kirben@optusnet.com.au>
Date: Sun Aug 28 00:40:55 2011 +1000
AGOS: Integrate InstallShield support.
The installshield support changed the resource code such that it bypassed the workaround in Common::File::open(). :/