No sound in fullscreen mode

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declain
Posts: 3
Joined: Tue May 15, 2012 12:53 pm

No sound in fullscreen mode

Post by declain » Tue May 15, 2012 1:01 pm

When I run ScummVM in windowed mode everything is fine. Every time I switch to fullscreen, all sound and music effects disappear. Anybody else having problem with this or is it something specific to my configuration?

OS: Windows 7 64-bit
Audio: Nvidia HD Audio (HDMI)

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tsoliman
ScummVM Developer
Posts: 404
Joined: Wed Jan 19, 2011 3:47 pm
Location: USA

Post by tsoliman » Tue May 15, 2012 5:56 pm

I think that the nvidia HDMI audio doesn't work in resolutions not supported by HDMI.

I've seen this in XP at least (I don't have 7 yet).

The thing is that I don't see a picture when I fullscreen with HDMI to my TV but I see a picture in the DVI LCD monitor (I am using clone mode with the TV as the primary)

I can hear sound in my regular sound card (hooked up to headphones) and not in my AVR (which is in the middle between my TV and PC)

I initially thought it was something that my HDMI extender over ethernet doesn't support but if you're seeing it too then it is a nvidia/HDMI problem.

declain
Posts: 3
Joined: Tue May 15, 2012 12:53 pm

Post by declain » Wed May 16, 2012 5:03 am

Hmmm, is there a way to run ScummVM in fullscreen in resolution supported by HDMI? I can't check if there's no video signal sent to my AVR because I just use it for audio (no additional TV, only monitor over DVI). Thanks for your help.

edit: You were right. As soon as ScummVM switches to 640x480 I have no sound in other applications as well (Foobar2000 stops working too).
Last edited by declain on Wed May 16, 2012 5:09 am, edited 1 time in total.

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tsoliman
ScummVM Developer
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Joined: Wed Jan 19, 2011 3:47 pm
Location: USA

Post by tsoliman » Wed May 16, 2012 5:07 am

A "not yet supported but totally works" way is to use the daily build and use the OpenGL mode.

declain
Posts: 3
Joined: Tue May 15, 2012 12:53 pm

Post by declain » Wed May 16, 2012 5:26 am

Thanks a lot. It works now with OpenGL and resolution set to monitor native 1680x1050.

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