AGI 256-2 View Editor...

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Jay
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AGI 256-2 View Editor...

Post by Jay » Sun Apr 22, 2012 6:26 pm

Years ago Brian Provinciano created a hack that allowed 256 colors to be used in the creation of AGI views and backgrounds. While I want to keep with the classic style of the old games a little extra color to differentiate the 75+ characters that will be included in our magnum opus will be very helpful. I've searched the net, really searched, to no avail. PLEASE SOMEBODY HAVE THIS FILE ON YOUR COMPUTER!!! PLEASE!!!

The file is AGI256-2. The one for views.

If not then it's no big deal. Everyone will just have to be the same two skin colors!

Buddha
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Post by Buddha » Sun Apr 22, 2012 7:26 pm

Hi,
here are some of the AGI256(-2) related tools I found on my harddrive, enjoy ;)

http://dl.dropbox.com/u/58604635/savepic.zip
http://dl.dropbox.com/u/58604635/showp256.zip
http://dl.dropbox.com/u/58604635/veagi256.zip

Also take a look at http://wiki.scummvm.org/index.php/AGI/S ... ons#AGI256 if you haven't already.

Kari Salminen / Buddha^

Jay
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Post by Jay » Sun Apr 22, 2012 7:38 pm

Thank you so much, you've made a truly positive impact on our lives and the future life of our adventure game project. You're a good man Buddha.

Buddha
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Post by Buddha » Sun Apr 22, 2012 7:48 pm

Jay wrote:Thank you so much, you've made a truly positive impact on our lives and the future life of our adventure game project. You're a good man Buddha.
Thank you very much and good luck with your adventure game project!

Kari Salminen / Buddha^

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MusicallyInspired
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Post by MusicallyInspired » Sun Apr 22, 2012 8:08 pm

I always thought it might be neat to take an original Sierra AGI game and 256-colourize it in its own native engine. That would be neat.

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