ScummVM 1.5.0 daily built freezing on PSP while adding Games

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McKnallski
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ScummVM 1.5.0 daily built freezing on PSP while adding Games

Post by McKnallski » Sun Apr 08, 2012 11:18 am

The ScummVM 1.5.0git2821-g8c57c71 (Apr 5 2012 05:40:54) daily built version got a Problem with adding games to the List.

Everytime I want to add a Game to the Launcher-list, ScummVM freezes on my PSP.

Previous daily built versions worked very well. Also Myst does not work anymore. It crashes too while starting.

Can anyone reproduce that?

I am using the 6.60 PRO-B10-fix1 NIGHTLY version on a PSP-2004 (Date-code 7D). The firmware is permanently installed.

fuzzie
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Re: ScummVM 1.5.0 daily built freezing on PSP while adding G

Post by fuzzie » Sun Apr 08, 2012 11:44 am

McKnallski wrote:Previous daily built versions worked very well. Also Myst does not work anymore. It crashes too while starting.
Myst, or Myst ME? And which was the last version that worked?

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McKnallski
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Post by McKnallski » Mon Apr 09, 2012 2:03 pm

Myst and Myst ME. I also noticed that Spyfox1 does not work either anymore. I am not sure what daily built version exactly was working good. I think the daily builds 2 or 3 weeks ago worked good.

[EDIT]
Sometime on March 19, 2012 there was a change in the Image Decoder. I am not sure, but I think from there on the Versions did not work anymore. February 25, 2012 I am relatively sure the daily build was still working good.

[EDIT 2]
I noticed that ScummVM crashes even when I try to open the Gameoptions Dialog for Myst via the ScummVM Launcher Menu.
Maybe it is a Problem with the ScummVM GUI. But it seems to be Game specific.

And by the way SpyFox is working again but adding games still crashes. I needed to add the Game with the official 1.4.1 Version.

Jinx1337
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Post by Jinx1337 » Sun Apr 15, 2012 3:53 pm

I confirm; tried launching Gabriel Knight and LSL5 on the newest SVN, crashed while adding the games.

fuzzie
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Post by fuzzie » Sun Apr 15, 2012 4:51 pm

Report a bug in our bug tracker please, if you didn't already.

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McKnallski
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Post by McKnallski » Sun Apr 15, 2012 11:46 pm

Bug reported to the Bug tracker.

umpa
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Post by umpa » Sat May 12, 2012 6:46 am

Sorry my English.

No fix for this? I can't play with Daily build.

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valleck
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Post by valleck » Wed Aug 01, 2012 6:42 pm

By the way, I didn't see the ScummVM 1.5.0 PSP Port in the download page... What happened?

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LordHoto
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Post by LordHoto » Thu Aug 02, 2012 1:04 pm

valleck wrote:By the way, I didn't see the ScummVM 1.5.0 PSP Port in the download page... What happened?
This bug still hasn't been fixed.

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valleck
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Post by valleck » Fri Aug 10, 2012 6:32 pm

LordHoto wrote:
valleck wrote:By the way, I didn't see the ScummVM 1.5.0 PSP Port in the download page... What happened?
This bug still hasn't been fixed.
Hope some day the psp version will be realeased ¡
Can't wait play the new supported games in my bed

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McKnallski
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Post by McKnallski » Sat Aug 11, 2012 11:50 am

Yes. I hope that too.

It seems that the Myst crash is independent from the Game detection Crash.

I thought it could be a Problem with writing the scummvm.ini. But when I change settings in the Game Launcher Menu of ScummVM, the changed settings are saved correctly in the scummvm.ini. So the Problem is sitting in the Game Detection Process.

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valleck
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Post by valleck » Tue Oct 16, 2012 6:43 pm

McKnallski wrote:Yes. I hope that too.

It seems that the Myst crash is independent from the Game detection Crash.

I thought it could be a Problem with writing the scummvm.ini. But when I change settings in the Game Launcher Menu of ScummVM, the changed settings are saved correctly in the scummvm.ini. So the Problem is sitting in the Game Detection Process.

You changed it on ScummVM 1.5.0 ?
This is all the problem which is why they dont release ScummVM 1.5.0 on PSP?

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md5
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Post by md5 » Tue Oct 16, 2012 8:43 pm

valleck wrote:
McKnallski wrote:Yes. I hope that too.

It seems that the Myst crash is independent from the Game detection Crash.

I thought it could be a Problem with writing the scummvm.ini. But when I change settings in the Game Launcher Menu of ScummVM, the changed settings are saved correctly in the scummvm.ini. So the Problem is sitting in the Game Detection Process.

You changed it on ScummVM 1.5.0 ?
This is all the problem which is why they dont release ScummVM 1.5.0 on PSP?
The bug hasn't been fixed yet, so there isn't a 1.5.0 PSP release yet

sawyer007
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scummvm 1.5.0 running on pspgo and 3000

Post by sawyer007 » Thu Jan 10, 2013 12:33 am

I have a copy of scummvm 1.5.0 running on my psp. Gabriel knight cd, police quest swat 1, blue force and all run fine

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scummvm 1.6.0 on psp

Post by sawyer007 » Thu Jan 10, 2013 12:37 am

I have got scummvm 1.6.0 on my psp however they play games already found but cant add games on 1.6.0 i have to add them with 1.5.0 then they run on 1.6.0

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