AGILE: An AGI interpreter that runs in the browser

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AGILE: An AGI interpreter that runs in the browser

Post by lance.ewing »

Hi all,

It has been a while since I posted on here. I think it was when I was working on the Java version of the AGI PICEDIT tool.

My latest project is called AGILE, being a new Sierra AGI interpreter written from scratch. There are two versions of it: One is written in C# and runs on Windows. That one has been around for a few years now. The other version runs in the browser and was released on Friday to coincide with the 40th anniversary of King's Quest.

You can see the source code here:

and the link to access the online AGI interpreter is here:

It comes prepackaged with most of the AGI fan-made games, but for legal reasons, I did not include the original Sierra games prepackaged. You will need to import those from your own copies. The process to import is fairly straight forward though.

Hope you all enjoy trying it out.

I put a lot of time into making it easy to use on mobile devices, so try it out on your phone as well.

Note that this is quite different from, which was a conversion of AGI game code into JavaScript form. AGILE is instead a full on AGI interpreter that is interpreting the original game data files.

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