Cursor disappears on version 2.6.1

Subforum for discussion and help with ScummVM's Nintendo Wii port

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DragonBoy
Posts: 6
Joined: Mon May 02, 2016 2:44 pm

Cursor disappears on version 2.6.1

Post by DragonBoy »

Hello awesome people!
I've just tried the latest version of ScummVM (2.6.1) and whilst in the game, if I try to open a ScummVM menu, the in-game cursor disappears. Do you think that's a bug or I need to do something?

Thanks :D
Tsomi
Posts: 47
Joined: Sun Apr 14, 2013 3:48 pm
Location: France

Re: Cursor disappears on version 2.6.1

Post by Tsomi »

Hi,

Does this issue still happen with the 2.7.0 release? It's going to be officially released soon, but you can get a test build here: https://buildbot.scummvm.org/#/dailybuilds.

Also, please note that reporting bugs on https://bugs.scummvm.org/ is preferred. Bug reports made on the forums may go unnoticed.

Thanks!
RunningSnakes
Posts: 4
Joined: Wed Mar 15, 2023 9:09 am

Re: Cursor disappears on version 2.6.1

Post by RunningSnakes »

Yes, this issue still exists in 2.7.0. In fact, this has been an ongoing issue since at least 2.2.0 on the Wii.

I am still using 2.2.0git (Nov 4 2019 16:17:40) because of Wii port issues. While it lacks some compatibility, it is the last stable Wii release i know of. Too bad this hasn't been fixed since the invisible/disappearing cursor is a long known issue.
Tsomi
Posts: 47
Joined: Sun Apr 14, 2013 3:48 pm
Location: France

Re: Cursor disappears on version 2.6.1

Post by Tsomi »

This needs to be reported on the bugs.scummvm.org platform given above. I plan on getting a Wii this spring, but it may take time and I’m not sure I’ll be able to fix that myself. Reporting it on the Bugs platform means that some other developer might look into it.

Please also test a nighty build in case it has been fixed in the development version since then.

Thank you!
RunningSnakes
Posts: 4
Joined: Wed Mar 15, 2023 9:09 am

Re: Cursor disappears on version 2.6.1

Post by RunningSnakes »

I tried the nightly/daily build from 03/15/23 and 03/20/23. Both builds code dump while trying to install any game, so it is not possible to load/launch any game to test.

This is also a common issue in my experience, nightly/daily builds crash while trying to install any game. The stable releases however, i have never had an issue with install or loading.

I am registered at git and will try to log in if i can remember my credentials :) . I'll give the latest daily build a try & if it fails, I'll try to post on git.
RunningSnakes
Posts: 4
Joined: Wed Mar 15, 2023 9:09 am

Re: Cursor disappears on version 2.6.1

Post by RunningSnakes »

Tried latest 2.8.0 git build and 2.7.1 build, both will not install any game. Furthermore, 2.7.0 also has the issue, like all other stable releases, where pressing Home button doesn't present the menu screen which gives options for the user.

All said, obviously the Wii port is a mangled mess. ScummVM cannot be fully enjoyed after 2.2.0git as for now through the Wii, Hopefully it can be fixed.
Tsomi
Posts: 47
Joined: Sun Apr 14, 2013 3:48 pm
Location: France

Re: Cursor disappears on version 2.6.1

Post by Tsomi »

Thanks for your tests.

Well, ScummVM is run by volunteers doing this for free on their free time, so yes, some ports may be in better shape than others, sometimes. Having a look at the Wii port myself is in my personal todo-list, but I can't guarantee anything.

In the meantime, you can continue using the older release that's known to work on your system; it should already cover many games.

Since this is all a volunteer project, some problems may take months or years to be solved. Problems needs to be reported, and then someone needs to fix them… all for free…

Thanks.
RunningSnakes
Posts: 4
Joined: Wed Mar 15, 2023 9:09 am

Re: Cursor disappears on version 2.6.1

Post by RunningSnakes »

I did not mean to be offensive in any way. I respect and value all that goes into the ScummVM project from the developers. If the Wii port never gets updated again, i think it is pretty damn good. I am only stating issues that maybe could be handled if one were inclined to do so.
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