Wii Remote controller in Linux

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rumbin
Posts: 4
Joined: Sun Nov 06, 2022 5:15 pm

Wii Remote controller in Linux

Post by rumbin »

Dear Members,

I am currently struggling a bit getting a Wii Remote controller (a.k.a. Wiimote) to be usable in a manually built ScummVM.

When I use the Snap packages (stable or nightly built), most of the Wiimote buttons are nicely recognized in the Game Options --> Keymaps dialog.
However, when I use my own built based on the current git master branch, only the A, B and Home buttons are recognized. All other buttons are dead.

Is this caused by my build settings not being correct or is something broken in the master branch?

It would be soo great if someone could give me a hint :-)

Kind regards,

Philipp
digitall
ScummVM Developer
Posts: 1172
Joined: Thu Aug 02, 2012 1:40 pm

Re: Wii Remote controller in Linux

Post by digitall »

As far as I know we don't have an internal support for custom input devices, just mouse, keyboard, joystick/gamepad via libSDL, so this is probably something to do with the
system libSDL mapping of the Wiimote input device to a "Joystick". See:
https://wiki.archlinux.org/title/XWiimote
https://wiki.libsdl.org/CategoryGameController
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