Lure of the Temptress loadings whith mt32 music

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Wronschien
Posts: 10
Joined: Thu Aug 11, 2022 2:59 pm

Lure of the Temptress loadings whith mt32 music

Post by Wronschien »

Hello,

I have a slight problem with Lure of the Temptress, when 'audio' is set to adlib or fluidsynth it all works normally (I think).
But with MT-32, the game sometimes loads for 10 seconds at some points, displaying a blinking blue music note at the bottom left. One occurrence is at the very beginning right after the title screen, or after the intro.
It remains playable, the MT-32 music and sounds work well and that's well worth the bother to wait. But still I find it strange, is it normal though ? I understand that 30 years ago the loading was mandatory, but now ?
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