Return to Zork FM-TOWNS ScummVM detection

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Thpwg
Posts: 17
Joined: Sun Nov 04, 2018 5:40 am

Return to Zork FM-TOWNS ScummVM detection

Post by Thpwg »

Hi everybody !!
I am a new member and I wish to participate ...
Finally, to the extent possible :roll:
And that, despite my elementary level in English :oops:

I have the Japanese FM-TOWNS version of the Return to Zork game.
It works under ScummVM, no problem, ScummVM detected it immediately!
But...
It seems that we have a collision here... the rtzcd.red file
has the same md5 of the first 5000 bytes and the same size
as the English CD v1.0 version.
It turns out there's three other rtzcd.dat files on the disc
(an rtzcd.dat is also in rtzcd.red).
One in the base directory, one in the "RTZFM"
directory and one in the "RTZ9821" directory.
Turns out the one in the base directory is for
DOS, RTZFM for FM-Towns and RTZ9821 for PC-98.

The dectection is incorrect :
Image
Normally, it should read : Return to Zork (FM-TOWNS/Japanese)

My question is as follows :
How to add the correct detection in ScummVM dashboard ?
Can you help me :idea: I don't really know !

:arrow: Thank you in advance for your answer.
Thpwg
User avatar
Thpwg
Posts: 17
Joined: Sun Nov 04, 2018 5:40 am

Re: Return to Zork FM-TOWNS ScummVM detection

Post by Thpwg »

Hello,
:arrow: The identification problem is resolved.

Image
Image
I have one last problem, I guess just to wrap up.
I'ts a Japanese fonts !
For FM-TOWN I have added in a game (FMT_FNT.ROM and KANJI.ROM) but is not working.
For PC-98 I have added in a game (sjis.fnt) but is not working.
I do not have the solution ??
After this, FM-TOWN & PC-98 the versions will be supported by ScummVM.
Thank's for you help :)
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