Gabriel Knight 2 merging files

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Von_Kossa
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Joined: Sun Nov 05, 2017 8:20 pm

Gabriel Knight 2 merging files

Post by Von_Kossa » Fri Dec 01, 2017 9:02 pm

Hi!

Not sure if this is a bug or because i have misunderstood something.
When merging the files for the GK2 cds, 3 files differs in size:
1. cd1: 2120.vmd (2,5 MB), cd4: 2120.vmd (2,7 MB)
2. cd6: 30960.rbt differs in size from some earlier cd
3. cd6: 32960.rbt differs in size from some earlier cd

The was no note about this in the wiki and found nothing about it in the bug tracker.

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criezy
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Location: West Sussex, UK

Post by criezy » Fri Dec 01, 2017 9:31 pm

The wiki actually has this to say for SCI32 games with multiple CDs (which includes Gabriel Knight 2):
It should be safe to replace any other files from later CDs that were copied already from earlier CDs, except in Phantasmagoria 1 (see below).
I understand this as meaning you can take any of the files and it should be OK. I am not very familiar with SCI games but I saw some discussions indicating that for whatever reason Sierra had reencoded some videos, which results in files for the same video appearing on multiple CDs to have a different size.

Von_Kossa
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Post by Von_Kossa » Fri Dec 01, 2017 9:37 pm

Might be so. :)
Weird but Sierra was weird when it came to file naming logic.

Serious Callers Only
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Post by Serious Callers Only » Mon Dec 04, 2017 2:59 pm

Sierra was actually very good about it compared to other companies. See how nearly all sierra games can be turned 'no-cd' by just copying files and editing a cfg file. The same can't be said for many other multi-cd games of any era.

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