Rex Nebular and MT-32 (not working)
Moderator: ScummVM Team
- CaptainJei
- Posts: 200
- Joined: Wed Jun 15, 2011 3:57 am
Rex Nebular and MT-32 (not working)
Even though I've selected to use the MT-32 emulator in settings, the game still plays Ad-lib music. Is this a bug, or is MT-32 support not implemented?
Not all games have MT-32 music tracks, so those which do not will fallback to Adlib tracks (if present).
Also, some games which _do_ have MT-32 music tracks can not play these in ScummVM as the game engine has not implemented support for retrieving the MT-32 data from the games' datafiles which are usually not in any way "standard".
You will want to check the Music and MT-32 tabs as well:
http://wiki.scummvm.org/index.php/User_ ... _and_sound
Also, consider:
http://wiki.scummvm.org/index.php/OpenT ... _Selection
http://wiki.scummvm.org/index.php/OpenT ... figuration
http://wiki.scummvm.org/index.php/OpenT ... t_in_SCUMM
What game are you referring to?
Also, some games which _do_ have MT-32 music tracks can not play these in ScummVM as the game engine has not implemented support for retrieving the MT-32 data from the games' datafiles which are usually not in any way "standard".
You will want to check the Music and MT-32 tabs as well:
http://wiki.scummvm.org/index.php/User_ ... _and_sound
Also, consider:
http://wiki.scummvm.org/index.php/OpenT ... _Selection
http://wiki.scummvm.org/index.php/OpenT ... figuration
http://wiki.scummvm.org/index.php/OpenT ... t_in_SCUMM
What game are you referring to?
- CaptainJei
- Posts: 200
- Joined: Wed Jun 15, 2011 3:57 am
Ah, sorry was being very slow. Yes, there is no code in the MADS engine which references MT-32 so not implemented:
https://github.com/scummvm/scummvm/tree ... gines/mads
https://github.com/scummvm/scummvm/tree ... gines/mads