I'm wanting to develop my own SCUMM style engine for the Sega Mega Drive. I figured the best way of doing this would be firstly to understand how the datafile files in these games work.
Given the MD's restricted 61 colours, I'd like to take a look at some of the earlier EGA games that use 16 colours as a starting point.
I've looked at this page: http://wiki.scummvm.org/index.php/SCUMM ... onventions
Is there a specific piece of software I can use to view these files and get a general feel for how the data inside them directs how the files are used by the engine?
Any help would really be gratefully received!
AGI, SCI, Wintermute, Sludge engines fangame creation discussion
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