Inherit the Earth: Sand and Shadows Kickstarter

All the inane chatter goes in here. If you're curious about whether we will support a game, post HERE not in General Discussion :)

Moderator: ScummVM Team

Post Reply
User avatar
marticus
Posts: 75
Joined: Sat Nov 26, 2005 11:32 am

Inherit the Earth: Sand and Shadows Kickstarter

Post by marticus » Sat Jul 19, 2014 3:40 am

It looks like they are trying again, I hope they manage it this time, but $160k is a significant amount for a lesser known adventure.

Edit: A link would be handy :)

User avatar
Raziel
ScummVM Porter
Posts: 999
Joined: Tue Oct 25, 2005 8:27 am
Location: A haunted Castle somewhere in the Bavarian Mountains
Contact:

Post by Raziel » Tue Jul 22, 2014 6:22 pm

I really hope they'll reach their goal this time.

Love the first part and the guys at Wyrmkeep are really nice chaps when it comes to fan support.

The stretch goals are pretty "cheap", so if they reach the finish line they'll probably make the stretch goals "by accident" as well ;-)

wyrmkeep
Posts: 3
Joined: Fri Aug 01, 2014 9:53 pm
Location: Costa Mesa, CA
Contact:

Post by wyrmkeep » Tue Aug 05, 2014 2:45 am

If anyone has questions about the Inherit the Earth: Sand and Shadows Kickstarter, I can answer them.

Joe Pearce

User avatar
Raziel
ScummVM Porter
Posts: 999
Joined: Tue Oct 25, 2005 8:27 am
Location: A haunted Castle somewhere in the Bavarian Mountains
Contact:

Post by Raziel » Tue Aug 05, 2014 5:23 pm

wyrmkeep wrote:If anyone has questions about the Inherit the Earth: Sand and Shadows Kickstarter, I can answer them.

Joe Pearce
Oh wow :-)

Welcome to the forums, Joe

I'm not very technical so i'm going to ask the question many of us "might" also want to know.

What engine are you using and will there be a chance of "supporting" ScummVM once the game was released?

ScummVM devs will probably rearrange my question...or me :-)

wyrmkeep
Posts: 3
Joined: Fri Aug 01, 2014 9:53 pm
Location: Costa Mesa, CA
Contact:

Post by wyrmkeep » Tue Aug 05, 2014 11:38 pm

I would indeed assist the ScummVM team in adding support for the sequel after the game is released. If the team is interested, of course :wink:

digitall
ScummVM Developer
Posts: 951
Joined: Thu Aug 02, 2012 1:40 pm

Post by digitall » Tue Aug 05, 2014 11:40 pm

Joe: I think several of us would be interested and happy to assist with this. Good luck on getting the Kickstarter fully funded.

User avatar
md5
ScummVM Developer
Posts: 2258
Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece

Post by md5 » Wed Aug 06, 2014 12:02 pm

wyrmkeep wrote:I would indeed assist the ScummVM team in adding support for the sequel after the game is released. If the team is interested, of course :wink:
Great news! :) As one of the developers of the SAGA engine, I'm very grateful for all the help you've provided!

Many thanks again, Mr. Pearce. Best of luck with the Kickstarter campaign! :)

wyrmkeep
Posts: 3
Joined: Fri Aug 01, 2014 9:53 pm
Location: Costa Mesa, CA
Contact:

Post by wyrmkeep » Fri Aug 08, 2014 6:28 am

One picture of the characters in the prototype :)

Image

Post Reply