.(a) files and random restarting

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bms
Posts: 2
Joined: Mon Jan 09, 2012 10:57 pm

.(a) files and random restarting

Post by bms » Mon Jan 09, 2012 11:04 pm

first off i have some games that have .(a) files associated with them and when i try to play one on the dreamcast it says it can not find the .(a) file but it is on the disc. and i was trying many games for scummvm when i ran into one putt putt saves the zoo to be exact and it just randomly restarts on the dc. just starts reloading the plugins and goes to the game select list. can anyone help.

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Scorched Earth
Posts: 17
Joined: Wed Jul 22, 2009 12:24 am

Post by Scorched Earth » Tue Jan 17, 2012 6:47 pm

How did you build the disc image?

You need to set mkisofs to accept the "()" bracket characters with a certain parameter. Sorry, I don't remember off the top of my head what it was.

The other option is to open the engine plugin "ENGINE_NAME.PLG" in a hex editor, and replace the brackets "(a)" with something like underscores "_a_". Rename the file names on your PC to underscores, create, and burn the image.

-edit-

Yes, it was the "-relaxed-filenames" parameter. Check this forum here for manually building DC images, and just add that parameter to the mkisofs line.

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