ScummVM 1.3.0 & Monkey Island 2 - issue

Subforum for discussion and help with ScummVM's Nintendo Wii port

Moderator: ScummVM Team

Post Reply
larry1976
Posts: 1
Joined: Tue Jul 05, 2011 7:49 pm

ScummVM 1.3.0 & Monkey Island 2 - issue

Post by larry1976 » Wed Jul 06, 2011 2:31 pm

Hi to all !!

i'm not able to use the D-pad to write something in the "Monkey Island 2" copy protection screen.
Is there any particular trick to write something in that screen?

My configuration:
ScummVM 1.3.0
Wii 4.3e Firmware
Monkey Island 2 (DOS/Italian)

:roll: I have seen on youtube that someone is able to successfully use the Wiimote to enter characters (exactly on MI2) ... is a problem of my version of SCUMMVM or MONKEY2(DOS/ITALIAN) !??

Thanks

User avatar
MajinChibi
Posts: 91
Joined: Mon Sep 03, 2007 10:07 pm
Location: Berlin, Germany

Post by MajinChibi » Wed Jul 06, 2011 4:59 pm

normaly a virtual keyboard shows up, when you click down on the d-pad, but its a bug in this version.

You could use the last daily build.

obcd
Posts: 19
Joined: Tue Nov 09, 2010 10:09 am

Post by obcd » Sat Jul 09, 2011 8:36 am

It's probably not a bug. The virtual keyboard is a feature you can enable or disable at compile time. In that build, it's probably simply not enabled. Indeed, using the latest daily build should fix the issue.

User avatar
MajinChibi
Posts: 91
Joined: Mon Sep 03, 2007 10:07 pm
Location: Berlin, Germany

Post by MajinChibi » Sat Jul 09, 2011 7:45 pm

ah its not a Bug, just an non functional feature :D

obcd
Posts: 19
Joined: Tue Nov 09, 2010 10:09 am

Post by obcd » Tue Jul 12, 2011 8:09 am

It was not meant to argue about your choice of words, but,
a bug is some mistake in the sources that needs to be solved in those sources as well.
In this case, it's useless to dig into the sources for a solution as the feature is very likely just disabled.
I wanted to avoid people posting it as a bug.
For an end user, not involved with the sources, the result is the same. :(

Post Reply