SCI Pre-Release Testing

General chat related to ScummVM, adventure gaming, and so on.

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clone2727
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Post by clone2727 »

Graxer wrote:OS: Ubuntu 10.04
I've assumed x86 32-bit, please note the architecture in the future.
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Graxer
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Post by Graxer »

clone2727 wrote:
Graxer wrote:OS: Ubuntu 10.04
I've assumed x86 32-bit, please note the architecture in the future.
Ah, yes. 32-Bit
KuroShiro
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Post by KuroShiro »

Since you seem to have missed it Mixed up Mother Goose (Floppy/Dos/English)(SCI1.1) is fully completable as of r52613 on W7 x64.
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md5
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Post by md5 »

KuroShiro wrote:Since you seem to have missed it Mixed up Mother Goose (Floppy/Dos/English)(SCI1.1) is fully completable as of r52613 on W7 x64.
Did you have any issues with kCantBeHere? I.e. any errors/lockups like in this bug report?
https://sourceforge.net/tracker/?func=d ... tid=418820
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Post by KuroShiro »

md5 wrote:
KuroShiro wrote:Since you seem to have missed it Mixed up Mother Goose (Floppy/Dos/English)(SCI1.1) is fully completable as of r52613 on W7 x64.
Did you have any issues with kCantBeHere? I.e. any errors/lockups like in this bug report?
https://sourceforge.net/tracker/?func=d ... tid=418820
None at all, and I never did. That bug seems to be exclusive to the CD version (if it is still there at all). The only bug left in the game that I could find is 3051136, which is frankly a pretty minor one.
Terming Boss
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Space Quest 4 - VGA CD

Post by Terming Boss »

Game: Space Quest 4
Version: VGA/CD/DOS/ENGLISH 1.0
OS: Windows 7 x64
ScummVM: 1.2.0svn52636 (Sep 8 2010 22:59:21)

I tried this game now.
But there is a bug at the beginning of the game.
On the first screen I select the walk cursor to make Roger walk to the North.
When the new screen appears, Roger immediately turns around and walks South to the screen he just came from.

Does anyone know how to fix this problem?

And I was wondering which files ScummVM needs to run the SCI-games? Are only the Resource.xxx files required?
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md5
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Re: Space Quest 4 - VGA CD

Post by md5 »

Terming Boss wrote:Game: Space Quest 4
Version: VGA/CD/DOS/ENGLISH 1.0
OS: Windows 7 x64
ScummVM: 1.2.0svn52636 (Sep 8 2010 22:59:21)

I tried this game now.
But there is a bug at the beginning of the game.
On the first screen I select the walk cursor to make Roger walk to the North.
When the new screen appears, Roger immediately turns around and walks South to the screen he just came from.

Does anyone know how to fix this problem?

And I was wondering which files ScummVM needs to run the SCI-games? Are only the Resource.xxx files required?
That's a known problem with that scene, though you can just walk to it by going around (e.g. east, north, west).

You pretty much need all the game files for SCI games, apart from the executables. I'll try to make a list in the wiki tomorrow
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Post by clone2727 »

The SCI testing is now over. Thanks to all who helped out! :)
Wikbi
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Post by Wikbi »

Game: Freddy Pharkas: Frontier Pharmacist
Version: CD/DOS/English/1.000
OS: Win32 (XP SP3)
ScummVM: 1.2.0pre52976 (Oct 2 2010 19:36:18)

Completable (New bug found though).

Problem: The testers seemed to have missed this. When you use the whiskey glass on the prescription, it's supposed to magnify the text and make it readable. None of the previous versions I've tested have this function implemented yet either. The console notes the following -

"WARNING: kSetCursor: unsupported magnifier!"

Thanks.
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Post by KuroShiro »

Wikbi wrote:
Problem: The testers seemed to have missed this. When you use the whiskey glass on the prescription, it's supposed to magnify the text and make it readable. None of the previous versions I've tested have this function implemented yet either. The console notes the following -

"WARNING: kSetCursor: unsupported magnifier!"

Thanks.
This is a known bug. And since testing for sci is technically over, it's probably best if you just post any bugs you find directly to the tracker rather than here.
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Post by md5 »

KuroShiro wrote:
Wikbi wrote:
Problem: The testers seemed to have missed this. When you use the whiskey glass on the prescription, it's supposed to magnify the text and make it readable. None of the previous versions I've tested have this function implemented yet either. The console notes the following -

"WARNING: kSetCursor: unsupported magnifier!"

Thanks.
This is a known bug. And since testing for sci is technically over, it's probably best if you just post any bugs you find directly to the tracker rather than here.
This has been implemented now
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Post by PhiloHippus »

Noticed bug 3034973 was closed a moment ago.

I believe the bug should be reopened or the comments re-enabled because I just tested the implementation of the magnifier cursor with Laura Bow 2 and it isn't working very well.
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Post by md5 »

PhiloHippus wrote:Noticed bug 3034973 was closed a moment ago.

I believe the bug should be reopened or the comments re-enabled because I just tested the implementation of the magnifier cursor with Laura Bow 2 and it isn't working very well.
Please open a separate bug and attach a savegame
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