Is it possible to run Escape from Monkey Island on ScummVM?

Subforum for discussion and help with ScummVM's Symbian (mobile phones, etc) ports

Moderator: ScummVM Team

Post Reply
sblantipodi
Posts: 44
Joined: Sun Apr 25, 2010 9:28 pm
Contact:

Is it possible to run Escape from Monkey Island on ScummVM?

Post by sblantipodi »

As subject, is it possible to run this game one ScummVM?
User avatar
Mataku
Posts: 196
Joined: Tue Apr 21, 2009 3:28 pm

Post by Mataku »

no
sblantipodi
Posts: 44
Joined: Sun Apr 25, 2010 9:28 pm
Contact:

Post by sblantipodi »

Mataku wrote:no
no. MK4 doesn't use scumm platform, right?
User avatar
Mataku
Posts: 196
Joined: Tue Apr 21, 2009 3:28 pm

Post by Mataku »

"MK" is also an incorrect acronym for 'monkey island'
unless you're talking about Mortal Kombat.
sblantipodi
Posts: 44
Joined: Sun Apr 25, 2010 9:28 pm
Contact:

Post by sblantipodi »

Mataku wrote:"MK" is also an incorrect acronym for 'monkey island'
unless you're talking about Mortal Kombat.
ok ok :)
User avatar
Graxer
Posts: 453
Joined: Sat Sep 13, 2008 2:24 pm
Location: Scotland

Post by Graxer »

But ScummVM's seperate Residual project plans to support it in the future.

http://residual.sourceforge.net/

Just now it only supports Grim Fandango, and progress is quite slow at the moment.
User avatar
Mataku
Posts: 196
Joined: Tue Apr 21, 2009 3:28 pm

Post by Mataku »

so slow, I think it's starting to move backwards. :P
User avatar
eriktorbjorn
ScummVM Developer
Posts: 3523
Joined: Mon Oct 31, 2005 7:39 am

Post by eriktorbjorn »

Mataku wrote:so slow, I think it's starting to move backwards. :P
In a way, that's true: Lip-sync used to work. ;)

The project suffers from a lack of developers, so I guess it doesn't take much for it to grind to a halt.
Post Reply