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In conclusion, my question is: if i compress the game's files more, less size and maybe worse quality, will it have a better performance?
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Moderator: ScummVM Team
No, computations will not be considerably different. Just file access, but it's not a bottleneck in this case.db92 wrote: In conclusion, my question is: if i compress the game's files more, less size and maybe worse quality, will it have a better performance?
If you really want to play COMI on your PSP, I'd recommend getting a CVS build (there are some improvements over 0.8.0 that help speed up COMI on PSP), and possibly running at 333mhz if you're using compressed resources.- While it's possible to compress certain game resources to reduce their size,
this can (and usually will) cause games (especially animation) to be choppy
sometimes, as it ofcourse needs extra CPU power to decode these files.
As such, it is recommended to play games in their original, uncompressed,
form whenever possible.
Someone on the forums here is occasionally building them (hint: use search).db92 wrote:whatever, how could i get a cvs build that u said?