0.11.0 Update crashes on MI3

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Steamo
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0.11.0 Update crashes on MI3

Post by Steamo »

I can not figure it out but the 0.11.0 update crashes when I try to start MI3. Anyone else have this problem?
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Raziel
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Post by Raziel »

I can not figure it out either...

maybe if you give us your platform, your OS and if there were any console messages from scummvm during the crash?
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Steamo
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Post by Steamo »

Sorry, I don't post on here often and I forget the protocol. I am using a Macbook Pro 15', OSX 10.5.2

And there are absolutely no messages, ScummVM just crashes right after I choose to start MI3.

Has no one else experienced this yet?
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Raziel
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Post by Raziel »

Steamo wrote:Sorry, I don't post on here often and I forget the protocol. I am using a Macbook Pro 15', OSX 10.5.2

And there are absolutely no messages, ScummVM just crashes right after I choose to start MI3.

Has no one else experienced this yet?
1) Have you tried recopying the files from your CD?
2) How do you start it? (shell command or through the launcher?)
3) Do you use the offical Mac build of ScummVM or a custom build?
4) When does it crash? Right on loading in the files, does a window come up at least?

5) open a console, cd to your scummvm exe dir, type in "scummvm -d9 comi" and post the output here

Lets see if we cant figure out whats going wrong
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Urd
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Post by Urd »

I use too a MacBook 15" with Mac 10.5.2 and my MI3 files (compressed to Ogg Vorbis), work absolutely fine, so the most probable Reason are corrupte game files and you should reinstall them from CD.
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Steamo
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Post by Steamo »

Raziel wrote: 1) Have you tried recopying the files from your CD?
2) How do you start it? (shell command or through the launcher?)
3) Do you use the offical Mac build of ScummVM or a custom build?
4) When does it crash? Right on loading in the files, does a window come up at least?

5) open a console, cd to your scummvm exe dir, type in "scummvm -d9 comi" and post the output here

Lets see if we cant figure out whats going wrong
I am going to try recopying the files next, but...

-I use the launcher
-I use the official Mac build
-There is no screen loading or anything, ScummVM just shuts down

I am not very familiar with Terminal commands so if seeing the output you mention would help then I need some more specific direction...
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Steamo
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Post by Steamo »

Urd wrote:I use too a MacBook 15" with Mac 10.5.2 and my MI3 files (compressed to Ogg Vorbis), work absolutely fine, so the most probable Reason are corrupte game files and you should reinstall them from CD.
What files did you compress to Vorbis? There are no mp3 files.
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md5
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Post by md5 »

Steamo wrote:
Urd wrote:I use too a MacBook 15" with Mac 10.5.2 and my MI3 files (compressed to Ogg Vorbis), work absolutely fine, so the most probable Reason are corrupte game files and you should reinstall them from CD.
What files did you compress to Vorbis? There are no mp3 files.
http://wiki.scummvm.org/index.php/User_ ... dix:_Tools

Check tools compress_scumm_san and compress_scumm_bun
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Urd
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Post by Urd »

this is a little odd: MI3 startet to crash now for me too (Max OS 10.5.2 still and 0.11.0 realease build) and then restartet with a really tiny window...
it crashed afteran hour of playing beginning of part 3

i tried the commandline part, but it would work. i would need the exact command vor mac os x

edit: i started from the launcher.
edit1: whatever it was, with the 0.12.0 the error don't occur...
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criezy
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Post by criezy »

Urd wrote: i tried the commandline part, but it would work. i would need the exact command vor mac os x
I will try to make it simple.

1) Open the Terminal application.
2) type "cd " (with a space at the end, do not press return yet).
3) drag and drop the ScummVM application on the terminal and press return.
4) type "cd Contents/MacOS" and press return.
5) you can now start ScummVM as described above, i.e. "scummvm -d9 comi"
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Urd
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Post by Urd »

Using configuration file: /Users/Urd/Library/Preferences/ScummVM Preferences
Debuglevel (from command line): 9
Output sample rate: 22050 Hz
Looking for comi
Trying to start game 'The Curse of Monkey Island'
WARNING: No path was provided. Assuming the data files are in the current directory!
WARNING: Scumm Engine failed to instantiate engine: Unable to locate game data (target 'comi', path '.')!
I Tried to specify the folder, to mver the folder in the same directory and to move the contents from the folder into the same folder, it didnt work....
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criezy
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Post by criezy »

This error message means that there is no path defined in your ScummVM Preferences file corresponding to the target 'comi'. The most probable reason is that the target has a slightly different name for you (mine is called 'comi-fr', so I have to type "scummvm -d9 comi-fr").
You can have a look in the Preference file to find the id for the game (in you home directory, then Library/Preferences) or more simply you can omit the game id on the command line (i.e. type "scummvm -d9") and then select the game in the graphical game selection window.
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Urd
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Post by Urd »

ok, thx.
if it would help in any way here is the log:
http://erdwolf.de/zeugs/log.rtf
its err big (25 MB), and only the last lines may be important (where the game crashed) but i have absolute no idea what this means.

here said last lines:
findResource(AKSQ, 16cc7004)
findResource(AKFO, 16cc7004)
Locking mutex IMuseDigital::getSoundStatus()
IMuseDigital::getSoundStatus(10000)
Unlocking mutex IMuseDigital::getSoundStatus()
Locking mutex IMuseDigital::flushTracks()
flushTracks()
Unlocking mutex IMuseDigital::flushTracks()
Locking mutex IMuseDigital::refreshScripts()
refreshScripts()
Unlocking mutex IMuseDigital::refreshScripts()
SmushMixer::flush()
Locking mutex IMuseDigital::callback()
getDataFromRegion() region:8, offset:417464, size:8820, numRegions:20
switchToNextRegion(track:2)
getJumpIdByRegionAndHookId() region:9, hookId:0
getRegionIdByJumpId() jumpId:7
getJumpHookId() number:7
getJumpFade() number:7
IMuseDigital::cloneToFadeOutTrack(2, 30)
Opening hashed: /Users/Urd/Documents/ScummVM Games/MI3/RESOURCE/musdisk1.bun
engines/scumm/imuse_digi/dimuse_track.cpp:337: failed assertion `track->soundDesc'
Abort trap
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criezy
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Post by criezy »

Urd wrote: engines/scumm/imuse_digi/dimuse_track.cpp:337: failed assertion `track->soundDesc'
Abort trap
This is an issue with digital iMuse then. This is known to have some issues.
The good news is that there has been several bug fixes for this part of the code recently and apparently from what you said it is fixed in version 0.12.0 (and it is also probably fixed in version 0.11.1 which will be released soon).

See also bug 1885002

edit: spelling :oops:
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Steamo
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Post by Steamo »

This is the output from Terminal after following the directions criezy posted.

the "*" is where my personal info was displayed by Terminal

******-******-macbook-pro-15:~ ******$ cd /Games/Scumm\ VM/ScummVM.app
******-******-macbook-pro-15:ScummVM.app ******$ cd Contents/MacOS
******-******-macbook-pro-15:MacOS ******$ scummvm -d9 comi
-bash: scummvm: command not found

Byt the way...0.11.1 did not fix my problem.
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