It´s even without sound awesome. But with sound... i´m excited.Klaus wrote:Nice! Though, for me F5 is more like "hold one finger down and swipe it up".
Now if you get sound running this is THE iphone killer app!
Thanks!
iPod Touch/iPhone Port?
Moderator: ScummVM Team
yea sound is the next step, but im totally happy with this new version! with save game support the games are now perfect playable and its amazing how fast you did this, we appreciate that much!you should get this to the installer now, there are so many garbage apps around there...this app is definitely the killer app now along with the nes emulator, the best 2 apps on the touch/iphone!
The latest version is working great, but there are some issues aside from sound.
Flight of the Amazon Queen freezes during the intro and if you skip it it will freeze when gameplay starts.
Beneath a Steel Sky freezes at the intro.
Loom froze a short bit into the game.
Monkey Island 2 is stuck on the copy protection.
Indiana Jones and the Fate of Atlantis had problems where the text for the commands does not show up. Also with no way of inputing 0 fighting is a bust
Broken Sword 1 & 2 seem to work fine but there is no way of accessing the inventory
Day of the Tentacle, Maniac Mansion and Monkey Island 1 all seem to work fine.
Looking for my Sam & Max disk now to test that aswell.
Flight of the Amazon Queen freezes during the intro and if you skip it it will freeze when gameplay starts.
Beneath a Steel Sky freezes at the intro.
Loom froze a short bit into the game.
Monkey Island 2 is stuck on the copy protection.
Indiana Jones and the Fate of Atlantis had problems where the text for the commands does not show up. Also with no way of inputing 0 fighting is a bust
Broken Sword 1 & 2 seem to work fine but there is no way of accessing the inventory
Day of the Tentacle, Maniac Mansion and Monkey Island 1 all seem to work fine.
Looking for my Sam & Max disk now to test that aswell.
Broken Sword 1 & 2 seem to work fine but there is no way of accessing the inventory
How you have managed to operate bs2?
I download a demo from Game Zone that weighed 11.9 mb (zip file) I copy all to the ipod touch.
Then I started scummvm, add game, select the folder from the demo and I told him that was the demo.
But when I start the game, it close the scummvm like Monkey Island 3
- Vinterstum
- ScummVM Developer
- Posts: 580
- Joined: Sun Oct 16, 2005 6:59 am
- mondocondo
- Posts: 7
- Joined: Sun Nov 04, 2007 12:26 pm
with the whole keyboard matter, i had the same problem with inherit the earth, the work around for now is creating a save on the computer, example for ite, locate your scummvm folder, mine being "c:\program files\scummvm" then find your save file, ite being ite.s00, copy that into "\Applications\ScummVM.app\"here"" should work from that, i created a new game and used that save file so i just overwrite when i want to save.
Actually, there is a way:Vinterstum wrote:Hopefully I can use the inbuilt iPhone soft keyboard, but I haven't looked at that part at all yet. In either case it'll probably require some sort of activation (mouse gesture) to pull up though, our game engines don't have any way of telling the backends that keyboard input is desired.
Code: Select all
OSystem::setFeatureState(OSystem::kFeatureVirtualKeyboard, true);