scummvm and PAL dreamcast

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theelf
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scummvm and PAL dreamcast

Post by theelf » Sat Aug 05, 2006 10:53 am

Hi! i have a PAL dreamcast (im from Spain, europe).
Scummvm is squashed, and displaced to the left. There is some way to see it in fullscreen, and correctly? perhaps is a 50hz/60hz problem?
thanxs and greetings
Cristian

Jolly
Posts: 5
Joined: Fri Aug 11, 2006 2:04 am

Post by Jolly » Fri Aug 11, 2006 2:09 am

If your TV does not support 60 Hz mode, I'd bet for a refresh rate problem. If your TV is capable of that rate, I'll check those crappy Euroconnectors, maybe is a bit loose or try to plug it on another socket.

fabellian
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Joined: Fri Mar 17, 2006 10:33 am

Post by fabellian » Wed Nov 15, 2006 2:20 pm

hello
i'm from france
and I have the same problem
the screen position is "too much" on the left :cry:

fingolfin
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Post by fingolfin » Wed Nov 15, 2006 6:54 pm

According to this feature request item, the DC port does not support PAL60.

fabellian
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Post by fabellian » Thu Nov 16, 2006 4:03 pm

too bad
SCUMM IS SO PLAYABLE :D
LONG LIFE TO THE PROJECT AND TO THE TEAM :P
(very great work guys) :wink:

timofonic
Posts: 254
Joined: Thu Jun 01, 2006 2:18 am

Post by timofonic » Thu Nov 16, 2006 7:20 pm

I recently got a Dreamcast from a friend and having the same issue. It's a PAL dreamcast. I was think about some console problem, but now I know what occour :cry:

timofonic
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Post by timofonic » Wed Jun 13, 2007 9:37 am

Any news about this issue? It will be fixed in 0.10?

Sadly, it seems the Dreamcast port is a bit forgotten by it's maintainer :(

fingolfin
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Post by fingolfin » Wed Jun 13, 2007 12:09 pm

The same as for your other post applies here: The relevant FR item is still open, hence obviously nothing changed about its status. Asking for it won't help either. If you are so interested in it, go and email the responsible person/porter (you can easily find out who that is by looking at the AUTHORS file, BTW). Then ask him directly about it.

But asking here only produces noise, nothing else.

timofonic
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Post by timofonic » Wed Jun 13, 2007 12:38 pm

Ok, sorry.

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erwan
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Post by erwan » Fri Jun 15, 2007 12:13 pm

hello,

The functions of posting are in "display.cpp"

-> void OSystem_Dreamcast::initSize(uint w, uint h)
-> void OSystem_Dreamcast::updateScreen(void)

http://svn.sourceforge.net/viewvc/scumm ... iew=markup

[Babel Fish]

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