I'm using the 2.9.0 release for the Wii outputting the display using component cables at 480p. What I was expecting was a sharp 640x480 display for the ScummVM menu and for any game running at 640x480 such as Freddi Fish, Putt-Puut saves the Zoo and many others. But the image looks as though the game is down-scaled to a much lower resolution like 320x240, much of the detail is lost. The Wii version does not have scale options like "pixel perfect" and of the few options that do exist make no visable difference to me.
Any help in getting a sharper output would be much apprecited.
Output Resolution
Moderator: ScummVM Team
Re: Output Resolution
The docs are a little lacking for this port, but the Wiki has notes on the controls. See https://wiki.scummvm.org/index.php?titl ... i#Controls
Press "1" on the Wiimote to bring up the port specific options dialog which has various display mode settings... The "Display setup" section on the wiki page explains this more fully.
Press "1" on the Wiimote to bring up the port specific options dialog which has various display mode settings... The "Display setup" section on the wiki page explains this more fully.
Re: Output Resolution
Thanks for the tip be that only seems to bring up a menu to adjust for overscan issues.digitall wrote: Fri Aug 29, 2025 1:45 am The docs are a little lacking for this port, but the Wiki has notes on the controls. See https://wiki.scummvm.org/index.php?titl ... i#Controls
Press "1" on the Wiimote to bring up the port specific options dialog which has various display mode settings... The "Display setup" section on the wiki page explains this more fully.
Does the Wii version actually support 640x480 ouput? The ScummVM interface looks almost like it does, but any game I play that has a native resolution higher that 320x200 looks to be downscaled to 320x200'ish