Hi there.
I'm trying to run few AGI games on the DC port here, and it's only recognizing the third game in the Kings Quest series.
I was wondering if the Kings Quest games are full supported, and if it would be possible to play fanmade AGI games on the Dreamcast as well?
AGI games supported?
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I ended up testing the large zip files of fan-made AGI games that I found somewhere on this site. I think I also found out a lot of them came from a Gameboy Advance agi interpreter project...
Well...anyways, I loaded them up in the Win32 version of ScummVM just fine. But while they were recognized by the DC version, they would freeze, with the mouse cursor stuck on the left half of the screen.
Does anyone know if there's some kinda of feature relating to homebrew AGI coding that would be incompatible with the DC branch of ScummVM?
Well...anyways, I loaded them up in the Win32 version of ScummVM just fine. But while they were recognized by the DC version, they would freeze, with the mouse cursor stuck on the left half of the screen.
Does anyone know if there's some kinda of feature relating to homebrew AGI coding that would be incompatible with the DC branch of ScummVM?