Monkey 1 Ultimate Talkie Edition (released)

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homerjs
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Joined: Wed Feb 14, 2007 2:25 pm

Re: Monkey 1 Ultimate Talkie Edition (released)

Post by homerjs »

Thanks for your replies! now I know all is OK :)
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MusicallyInspired
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Re: Monkey 1 Ultimate Talkie Edition (released)

Post by MusicallyInspired »

LogicDeLuxe wrote: Sat Sep 12, 2020 9:46 pm
MusicallyInspired wrote: Wed Sep 09, 2020 2:23 am I'm not sure the reason but Track10 is the introduction conversation with the lookout music.
I don't know the reason either, but it's the way they are in the SE.
MusicallyInspired wrote: Wed Sep 09, 2020 2:23 am I keep having problems where I get the LeChuck theme playing during the conversation with the lookout when I play in ScummVM. It's very irritating.
Sounds like you mixed up the tracks somehow.
Iirc, my script checks for the presence of track10 and the length of track17 to distinguish the soundtracks. If you just keep it the way the Ultimate Talkie Edition Builder creates the folders and make sure there is no track10 and no track20 in the game's folder nor in the extra path when pointing to the DOS CD soundtrack, it should play as intended.
Lol that was the problem. I didn't realize the scripting was that smart. Nice! I think what must have happened was that I copied over music files I had pre-made from the SE soundtrack but for the regular non-talkie CD version (which has a LeChuck theme in track 10).
oguzhandag
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Joined: Sun May 24, 2020 8:28 pm

Re: Monkey 1 Ultimate Talkie Edition (released)

Post by oguzhandag »

Hi, I get the "Failed to query the CD TOC: 21" message in ScummVM status window when running the game with the original soundtrack. Game seems to be running fine, any idea what that message means? I got no errors while extracting files.
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LogicDeLuxe
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Re: Monkey 1 Ultimate Talkie Edition (released)

Post by LogicDeLuxe »

oguzhandag wrote: Sat Oct 03, 2020 8:37 pm Hi, I get the "Failed to query the CD TOC: 21" message in ScummVM status window when running the game with the original soundtrack. Game seems to be running fine, any idea what that message means? I got no errors while extracting files.
That's expected behavior. Some tracks are only present in the SE soundtrack. The game tries to play that first, but it will notice when it's not there and thus switch to play the CD version soundtrack instead. If that fails too, it will switch to MIDI mode.
oguzhandag
Posts: 2
Joined: Sun May 24, 2020 8:28 pm

Re: Monkey 1 Ultimate Talkie Edition (released)

Post by oguzhandag »

LogicDeLuxe wrote: Sun Oct 04, 2020 12:17 am
oguzhandag wrote: Sat Oct 03, 2020 8:37 pm Hi, I get the "Failed to query the CD TOC: 21" message in ScummVM status window when running the game with the original soundtrack. Game seems to be running fine, any idea what that message means? I got no errors while extracting files.
That's expected behavior. Some tracks are only present in the SE soundtrack. The game tries to play that first, but it will notice when it's not there and thus switch to play the CD version soundtrack instead. If that fails too, it will switch to MIDI mode.
Thank you!
xxyzz
Posts: 1
Joined: Tue Oct 06, 2020 8:32 am

Re: Monkey 1 Ultimate Talkie Edition (released)

Post by xxyzz »

Hi @LogicDeLuxe. Now xWMAEncode.exe can be replaced by vgmstream(https://github.com/losnoco/vgmstream). Is it possible to port the talkie builder to Linux? Can you share the source code of the builder? Thanks.
elvisish
Posts: 38
Joined: Tue Mar 12, 2013 5:43 pm

Re: Monkey 1 Ultimate Talkie Edition (released)

Post by elvisish »

miracle.flame wrote: Sat Dec 21, 2019 7:50 pm
elvisish wrote: Thu Dec 12, 2019 3:11 pm Another bump to ask if it's possible to use the original sound fx with Ultimate Talkie?
Did not test this myself but try to edit file install.bat and remove this whole part before running the script:

echo.
echo implementing high quality sounds
call sbl 22050
copy Resource.000 ..\MI1_Ultimate_Talkie_Edition\monkey.000 /y
copy Resource.001 ..\MI1_Ultimate_Talkie_Edition\monkey.001 /y
del >nul Resource.000
del >nul Resource.001
del >nul monkey.000
del >nul monkey.001
del >nul monkey1.000
del >nul monkey1.001
Is there any way to play ultimate talkie with the original sound effects, rather than the new sound effects taken from the remaster? In particular, the Indy theme plays when you open the antiroot crate, whereas the original played a brass fanfare sample. Also, things like the classic 90's-era door opening sound is changed, the chickens are replaced with hi-res ghost chickens, rather than just lo-fi chicken clucks, there's some other sounds that have been changed.
rtentser
Posts: 1
Joined: Sat Jan 02, 2021 3:58 pm

Re: Monkey 1 Ultimate Talkie Edition (released)

Post by rtentser »

Is there any way to get sound effects from SE for the fight in Governor's Mansion?
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