Which games would you like to be supported on the future?

All the inane chatter goes in here. If you're curious about whether we will support a game, post HERE not in General Discussion :)

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MusicallyInspired
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Post by MusicallyInspired » Sat May 16, 2009 3:13 am

Ah another Altered Destiny appreciator! I admit I never got to really play Search for the King through yet (although I own it), but Altered Destiny was a great, very very weird game.

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Mataku
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Post by Mataku » Wed Jun 17, 2009 8:05 pm

So is 'Orion Burger' in anyway playable in the SVN? I got it recognized and it loads up, but all I see is the title screen, and nothing after that, and i can't do anything except change the cursor icons and move it around.

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md5
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Post by md5 » Wed Jun 17, 2009 8:19 pm

Mataku wrote:So is 'Orion Burger' in anyway playable in the SVN?
No.
I got it recognized and it loads up, but all I see is the title screen, and nothing after that, and i can't do anything except change the cursor icons and move it around.
That's correct, there aren't many things to see unless you play around with debug commands

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Mataku
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Post by Mataku » Wed Jun 17, 2009 8:23 pm

yhea i managed to "move around" a little with the scene command, but that's about as much as i know to do.

thanks for the reply

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MusicallyInspired
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Post by MusicallyInspired » Sat Jun 27, 2009 4:03 am

Has there been any progress on the Dynamix engine at all? Or is that a standstill project currently? I was thinking these games would be perfect candidates for playing on the Nintendo DS which reminded me of this thread...just a wondering....-ment.

herbella314
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Post by herbella314 » Sat Jun 27, 2009 7:47 pm

I would absolutely love to see Torin's Passage on this site! I used to absolutely love that game. Also, King's Quest V and King's Quest VII!

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ezekiel000
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Post by ezekiel000 » Sat Jun 27, 2009 7:54 pm

herbella314 wrote:I would absolutely love to see Torin's Passage on this site! I used to absolutely love that game. Also, King's Quest V and King's Quest VII!
ScummVM doesn't condone distribution of non-freeware games.

Kings Quest V & VII will be supported eventually in the future, I don't know anything about Torin's Passage though.

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MusicallyInspired
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Post by MusicallyInspired » Sat Jun 27, 2009 9:10 pm

Torin's Passage uses the SCI engine as well, so eventually.

Bobbin
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Post by Bobbin » Sun Jun 28, 2009 2:07 pm

MusicallyInspired wrote:Has there been any progress on the Dynamix engine at all? Or is that a standstill project currently?
Rise of the Dragon would indeed be great with VGA graphics and Sega CD sound.

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Post by jvprat » Mon Jun 29, 2009 3:51 pm

MusicallyInspired wrote:Has there been any progress on the Dynamix engine at all?
There hasn't been any progress on that for a long time. It's a low priority right now.

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MusicallyInspired
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Post by MusicallyInspired » Mon Jun 29, 2009 7:32 pm

That's what I figured. Thanks for the official word, though.

Hmm speaking of which, is there any grand master priority list of what's being incorporated into ScummVM somewhere?

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Harrypoppins
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Post by Harrypoppins » Tue Jun 30, 2009 4:57 pm

I'am sad for Blade runner, westwood don't whant give the source code (or lost it) .

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Stryfe
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Post by Stryfe » Wed Jul 01, 2009 1:39 am

What about support for the MacVenture series developed by ICOM for the MAC?

Deja Vu: a Nightmare Comes True (1985)
Uninvited (1986)
Shadowgate (1987)
Deja Vu II: Lost in Las Vegas (1988)

Possible?

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clone2727
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Post by clone2727 » Wed Jul 01, 2009 2:13 am

Stryfe wrote:What about support for the MacVenture series developed by ICOM for the MAC?

Deja Vu: a Nightmare Comes True (1985)
Uninvited (1986)
Shadowgate (1987)
Deja Vu II: Lost in Las Vegas (1988)

Possible?
Anything is possible. "Someone" will just have to program it. There's always FAQ 2.2 too.

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Post by crimsonjade » Wed Aug 05, 2009 3:18 am

ErikBauer wrote:My personal wish list:
...
- 11th Hour
...
I second the 11th Hr, since the 7th Guest has been supported. Anyone for Dungeon Keeper? Or Frankenstein: Through the Eyes of the Monster? (Y'know, the one with Tim Curry in it?)

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