SCUMM source code

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Escorter
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SCUMM source code

Post by Escorter »

Hi!

I'm just curious about the original DOS version of SCUMM. Is the original source code available somewhere?

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LordHoto
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Post by LordHoto »

No it isn't. ScummVM was developed with RE, LucasArts never gave away the sourcecode.

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Post by Escorter »

And is there any open sourced "drop-in replacement" engine for SCUMM games (like ScummVM, but for DOS)? :roll:

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john_doe
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Post by john_doe »

No, but you could try to write a DOS-backend for ScummVM :)

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sev
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Post by sev »

john_doe wrote:No, but you could try to write a DOS-backend for ScummVM :)
Yeah, say, with use of Allegro. Should not be very hard.


Eugene

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Post by Escorter »

That's a good idea, I thought a lot about that a few months ago, but I'm currently busy with another project. But if I have some free time, "I'll give it a try". :lol:

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wonst719
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Post by wonst719 »

Wow. I did write DOS backend some time ago using DJGPP and allegro lib and it actually worked pretty well, but I deleted all the source codes by accident.
Think I should make backups frequently. :P

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Post by IIGS_User »

john_doe wrote:No, but you could try to write a DOS-backend for ScummVM :)
To run it in DOSBOX? :P :wink:

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Post by timofonic »

wonst719 wrote:Wow. I did write DOS backend some time ago using DJGPP and allegro lib and it actually worked pretty well, but I deleted all the source codes by accident.
Think I should make backups frequently. :P
Are you considering to developing it again someday? What about a bounty for it?

I will get an old machine for DOS stuff, and I will put certain audio hardware for testing. ScummVM for DOS could be quite interesting for my retrogaming experiments :)

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Post by fingolfin »

I am not sure you would want to run ScummVm on an "old machine", unless it's not that old after all. It takes a lot of resources, even if run under DOS.

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Post by timofonic »

fingolfin wrote:I am not sure you would want to run ScummVm on an "old machine", unless it's not that old after all. It takes a lot of resources, even if run under DOS.
What about from a Pentium 100 to a Pentium II 300? That range seems the most usual DOS configuration for retrogamers as I readed from VOGONS, and more likely the last one...

Are there some aproximatelly hardware requirements list per architecture?

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john_doe
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Post by john_doe »

Hmm, so there actually is some interest in a DOS-backend.
Interesting... :)

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Post by timofonic »

john_doe wrote:Hmm, so there actually is some interest in a DOS-backend.
Interesting... :)
That's relative...

Not sure for devs, but for users there are DOS related communities that would be interested in a DOS port.

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john_doe
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Post by john_doe »

Yes, I meant interest from the user side. If no one uses it making a DOS backend (and releasing it :)) wouldn't be of much use.

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PsYcO
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Post by PsYcO »

im confused... most of the games scummvm supports run in dos, and not win 98+, so why is there any need for one?

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