Blade Runner by Westwood: any chance?

All the inane chatter goes in here. If you're curious about whether we will support a game, post HERE not in General Discussion :)

Moderator: ScummVM Team

User avatar
LordHoto
ScummVM Developer
Posts: 1030
Joined: Sun Oct 30, 2005 3:58 pm
Location: Germany

Re: Blade Runner by Westwood: any chance?

Post by LordHoto » Sun Feb 15, 2009 11:17 pm

bobdevis wrote: Also you revive interest in the game, making it more easy to find for sale or as a torrent.
Just that nobody in here is interested in torrents :-).

doomer
Posts: 35
Joined: Fri Apr 13, 2007 11:08 am
Location: Bulgaria

Post by doomer » Fri Feb 20, 2009 9:59 am

Buy the original and play it Windows XP/Vista. :)

User avatar
SuperDre
Posts: 157
Joined: Thu May 31, 2007 5:06 pm
Location: helmond.nl
Contact:

Re: Blade Runner by Westwood: any chance?

Post by SuperDre » Sat Feb 21, 2009 2:13 pm

bobdevis wrote:I guess that if the source code will ever be released, it may make it into Residual, not Scumm, because of the 3D models.
I guess somewhere down the line Residual will become part of ScummVm..

User avatar
md5
ScummVM Developer
Posts: 2261
Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece

Re: Blade Runner by Westwood: any chance?

Post by md5 » Sat Feb 21, 2009 3:48 pm

SuperDre wrote:
bobdevis wrote:I guess that if the source code will ever be released, it may make it into Residual, not Scumm, because of the 3D models.
I guess somewhere down the line Residual will become part of ScummVm..
No, the two projects got different aims (2D point'n'click adventures vs 3D ones)

User avatar
SuperDre
Posts: 157
Joined: Thu May 31, 2007 5:06 pm
Location: helmond.nl
Contact:

Re: Blade Runner by Westwood: any chance?

Post by SuperDre » Sun Feb 22, 2009 5:15 pm

md5 wrote:
SuperDre wrote:
bobdevis wrote:I guess that if the source code will ever be released, it may make it into Residual, not Scumm, because of the 3D models.
I guess somewhere down the line Residual will become part of ScummVm..
No, the two projects got different aims (2D point'n'click adventures vs 3D ones)
Even though both have different aims, they both share one big common aim, adventures.. and also remember, Scummvm started out with one aim 'scumm games' and it expanded into a lot of different adventure games (and also non-adventure games) and I said 'down the line' which doesn't mean 'any time soon'..

Is there a website dedicated to Residual? because I can't seem to find any info on it..

fingolfin
Retired
Posts: 1466
Joined: Wed Sep 21, 2005 4:12 pm

Post by fingolfin » Sun Feb 22, 2009 6:56 pm

There is no website. Almost nobody works on Residual. The reason it won't merge with ScummVM is that it has a 3D architecture, while ScummVM has a 2D one, they are fundamentally incompatible.

User avatar
Harrypoppins
Posts: 73
Joined: Sat Apr 25, 2009 1:23 pm

Post by Harrypoppins » Thu May 14, 2009 7:31 pm

I'don't know if i have done understood.

Westwood studio have lost the original code of this game or they doesn't want give it (license rights...) ?

And until you have this one, it's totally impossible to add the game on ScummVm ?

So the biggest problem are the copyrirghts, if they accept it will be totally possible to play Blade Runner on ScummVm ?

But they don't... :cry:

Sorry for my awful English...

User avatar
Longcat
Posts: 986
Joined: Sat Sep 23, 2006 3:15 pm

Post by Longcat » Thu May 14, 2009 8:12 pm

Err... well, it actually requires someone to do the coding work as well:P It's a LOT of work. But, yes, it is possible to do without the source code, it is only even MORE work to do it though.

And if I've understood things correctly, Bladre Runner is not really suited for ScummVM in it's present state.

madmoose
ScummVM Developer
Posts: 5
Joined: Fri Nov 04, 2005 2:09 pm
Location: Denmark

Post by madmoose » Sat Jun 06, 2009 10:53 pm

FWIW, I wrote a VQA movie player that can play the movie files from Blade Runner. I started looking into decoding the ZBUF and other Blade Runner specific video file blocks, but my ADD got the better of me.

If anybody wants to pick it up, let me know. Or maybe my ADD will send be circling back around to it some day :-)

User avatar
md5
ScummVM Developer
Posts: 2261
Joined: Thu Nov 03, 2005 9:31 pm
Location: Athens, Greece

Post by md5 » Sun Jun 07, 2009 8:56 am

madmoose wrote:FWIW, I wrote a VQA movie player that can play the movie files from Blade Runner. I started looking into decoding the ZBUF and other Blade Runner specific video file blocks, but my ADD got the better of me.

If anybody wants to pick it up, let me know. Or maybe my ADD will send be circling back around to it some day :-)
How do these VQA movies differ from the ones in Malcolm's Revenge?

madmoose
ScummVM Developer
Posts: 5
Joined: Fri Nov 04, 2005 2:09 pm
Location: Denmark

Post by madmoose » Sun Jun 07, 2009 9:35 am

md5 wrote: How do these VQA movies differ from the ones in Malcolm's Revenge?
Oh right, totally spaced on that being there :-)

Anyway, Blade Runner uses VQA HC, which is 16-bit movies. There are some compression and structure difference but they're not too big.

Post Reply