*UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

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Raziel
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Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

Post by Raziel »

@tomimt

A crazy art project just sprang to my mind.

The Secret of Monkey Island fan edition where all the backgrounds and sprites in every screen/scene are done by different artists reflecting their own profession and art style.

While one screen might be pure 8-bit, the next screen could be psychedelic over-the-top neon coloured backgrounds and spaced-out characters, while the following screen could be Cel-shading, then flat, then anime etc...

Uuuuhh :-)
tomimt
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Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

Post by tomimt »

That could turn out to be something truly special. Perhaps even avant-garde.
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BeleG
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by BeleG »

This is such a primising development, well done! I can’t wait to see what can be done with this.
MusicallyInspired wrote: Mon Jan 25, 2021 8:16 pm Here's a video I made with his build playing Space Quest 4 with my ESRGAN background upscales:

https://www.youtube.com/watch?v=VVdali9PzKQ

This can also be done for SCI0 EGA games! VGA-ifying EGA games can be much easier now!

EDIT: Here's KQ4 with a few VGA backgrounds:

https://www.youtube.com/watch?v=ZR5dQdrlaOM
MusicallyInspired, I don’t know which training sets you’re using but your upscales strike the perfect balance for a remake of VGA games like these. They just look like the original drawings would have before they were scanned in and scaled down to 320x240.
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Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

Post by tomimt »

just out of interest, here's a couple of ESRGAN upscales I did of The Secret of Monkey Island. Guybrush especially turned out pretty nice.

Edit, for those who don't want to click Twitter links, here's my Blogger blog post with the Monkey Island upscales: https://bit.ly/3aHDgiD

https://twitter.com/tomimt/status/1358184129075019779

https://twitter.com/tomimt/status/1358185180406628354

https://twitter.com/tomimt/status/1358184789891776517

https://twitter.com/tomimt/status/1358192926573092866
Last edited by tomimt on Mon Feb 15, 2021 3:02 pm, edited 1 time in total.
Blakes7
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Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Post by Blakes7 »

MusicallyInspired wrote: Mon Jan 25, 2021 8:16 pm Here's a video I made with his build playing Space Quest 4 with my ESRGAN background upscales:

https://www.youtube.com/watch?v=VVdali9PzKQ

This can also be done for SCI0 EGA games! VGA-ifying EGA games can be much easier now!

EDIT: Here's KQ4 with a few VGA backgrounds:

https://www.youtube.com/watch?v=ZR5dQdrlaOM
I noticed you did some King's Quest II SCI graphics some time ago. Hopefully you get a chance to complete this if AGI engine is added.
https://www.youtube.com/watch?v=sf09eXkZiNo
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Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

Post by MusicallyInspired »

KQ2SCI is more than just an AGI facelift. I do want to finish it someday, but I won't use ScummVMx for that.
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