Broken Sword 1&2

Subforum for discussion and help with ScummVM's Symbian (mobile phones, etc) ports

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bartekxyz
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Broken Sword 1&2

Post by bartekxyz »

Have anyone tried to finish this game on s60 devices? I tried on n95-1 but game crashes in random moments. And it's not memory related for sure as with normal build(0.13.1) I have 6MB free after running scummvm+game and new conversations, events, locations loaded in fly do nothing to free memory amount - it's constantly at 6MB - So I don't think it's related to memory fragmentation. What is more with custom svn build which contains only BS1&BS2 engines(smaller exe) after running game I have 12-13MB free memory... game still crashes in random moments - especially during cutscenes and conversations.. May it be caused by buffer overflow? I don't know but for me it crashes and I'm unable to play it comfortably. Any suggestions? And what are your experiences with BS series on Symbian phones?
Anotherguest
ScummVM Porter
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Post by Anotherguest »

remove the movies and see if it makes a difference.
bartekxyz
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Joined: Tue May 05, 2009 8:28 pm
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Post by bartekxyz »

Anotherguest wrote:remove the movies and see if it makes a difference.
Game still crashes... Moving around is ok but... only conversations seem to crash the game...
Anotherguest
ScummVM Porter
Posts: 1423
Joined: Sun Oct 30, 2005 2:27 pm
Location: Malmoe, Sweden

Post by Anotherguest »

Hmm audio compressed in any way?
bartekxyz
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Joined: Tue May 05, 2009 8:28 pm
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Post by bartekxyz »

Anotherguest wrote:Hmm audio compressed in any way?
Yes, speech and music files compressed to vorbis format. Oh, if I remove speech files game runs fine(of course without voices)
Anotherguest
ScummVM Porter
Posts: 1423
Joined: Sun Oct 30, 2005 2:27 pm
Location: Malmoe, Sweden

Post by Anotherguest »

You could try recompressing in MP3. (use low bitrate). It might be a codec issue.
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