Sorry, I was confused. I mean RIGHT mouse button :)

Subforum for discussion and help with ScummVM's PocketPC/HandheldPC port

Moderator: ScummVM Team

Post Reply
Mike2000
Posts: 4
Joined: Sun Nov 27, 2005 5:52 pm

Sorry, I was confused. I mean RIGHT mouse button :)

Post by Mike2000 » Mon Nov 28, 2005 4:42 pm

Sorry, I was confused. I mean RIGHT mouse button :). Left is work propertly.
How can I use taken things?

Mike2000
Posts: 4
Joined: Sun Nov 27, 2005 5:52 pm

emulation of Full Throttle

Post by Mike2000 » Mon Nov 28, 2005 4:44 pm

My Pocket PC is ASUS A620. When i start emulation of Full Throttle, I can't use RIGHT mouse button to open menu of taken things. Help me please! Thanks.

User avatar
frank_m24
Posts: 97
Joined: Sun Oct 30, 2005 4:10 pm
Location: Germany

Post by frank_m24 » Mon Nov 28, 2005 7:49 pm

Hello,

if you start a Game where the right mouse button is required, PocketScumm shows a dialog which allows to map a button of your PDA for the "right mouse button" feature. I'm not sure, if FT belongs to this games, but AFAIK the right mouse button opens the inventory in FT.

kind regards

Frank

Mike2000
Posts: 4
Joined: Sun Nov 27, 2005 5:52 pm

there are no this option

Post by Mike2000 » Tue Nov 29, 2005 7:30 pm

Yes, the right mouse button opens the inventory, but there are no this option to turn on right button in the Pocket scumm dialog. May be it possible to configure buttons on my Pocket PC?

SirDave
Posts: 33
Joined: Sat Nov 05, 2005 2:18 am

Re: there are no this option

Post by SirDave » Tue Nov 29, 2005 11:28 pm

Mike2000 wrote:Yes, the right mouse button opens the inventory, but there are no this option to turn on right button in the Pocket scumm dialog. May be it possible to configure buttons on my Pocket PC?
You're probably having the same problem that a number of other users are- the fact that the key assignment dialogue doesn't appear at the beginning of the game (happens in Sam'NMax also) as it should. Although my manual is only partially completed for v0.80, the fix for assigning keys is complete. It should solve your problem:

http://www.pocketmatrix.com/forums/view ... 637e50925c

User avatar
frank_m24
Posts: 97
Joined: Sun Oct 30, 2005 4:10 pm
Location: Germany

Post by frank_m24 » Wed Nov 30, 2005 8:47 pm

Dear all,

maybe you can use 0.7.1 only for mapping the keys, since it has a Key Map dialog. Save the scummvm.ini and use it for 0.8.0 or copy the [pocketpc] Part to the original 0.8.0 ini.

Its an ugly workaround, but maybe its a way to use an appropriate Key Mapping.

best regards

Frank

slajerek
Posts: 3
Joined: Mon Dec 19, 2005 3:52 pm

Post by slajerek » Mon Dec 19, 2005 4:32 pm

setting keys in 0.7.1 and then transferring ini to 0.8.0 - working ok

User avatar
sev
ScummVM Lead
Posts: 2005
Joined: Wed Sep 21, 2005 1:06 pm
Contact:

Post by sev » Mon Dec 19, 2005 8:25 pm

frank_m24 wrote: maybe you can use 0.7.1 only for mapping the keys

Its an ugly workaround, but maybe its a way to use an appropriate Key Mapping.
Ugh, indeed it is :?


Eugene

User avatar
yS
Posts: 13
Joined: Mon Oct 31, 2005 8:43 am
Contact:

Post by yS » Tue Dec 20, 2005 8:30 am

If you own Sam And Max you could also play it wih ScummVM. A configuration keys popup will raise. At least for me.

Edit: Only the first time! If you want to configure it later on, you'll have to remove the PocketPC section from scummvm.ini manually.

Post Reply