Assigning buttons bug fixed in 0.9.0?

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kaiserpc
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Assigning buttons bug fixed in 0.9.0?

Post by kaiserpc »

Hi, I'm still using build 0.7.1 because I can't assign buttons for right clicking etc in version 0.8 or 0.8.2 (the keys aren't displayed on the screen anymore). I'm using a Dell axim X30 by the way.

I am aware of the obscure workaround involving setting the games up in 0.7.1 (writing to the scummvm.ini file) and then playing them in version 0.8.2, but haven't tried this.

I'm hoping this bug is fixed in version 0.9.0, can anyone confirm this please?

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knakos
ScummVM Porter
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Post by knakos »

I'm not following you. Are you saying that you:
1) Open the keyboard mapping dialog
2) Select an action and press 'map'
3) Pressing any key does not register it (e.g. the keycode does not change)?

kaiserpc
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Post by kaiserpc »

okay, firstly how do I open up the 'map' option? Under options I have only Graphics | Audio | MIDI | Paths

In verison 0.7.1 a keyboard is displayed at the bottom of the screen (on loading up the menu)

I think people have logged the same problem here;

viewtopic.php?t=512

and here;

viewtopic.php?t=75

of course I may (and probably am) doing something stupid :lol:

by the way excellent work on the port

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frank_m24
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Location: Germany

Post by frank_m24 »

Hello,

in the newer versions there is a button for the "keyboard mapping dialog", in the button bar, where also the Screen Rotate or the Menu Button is placed. It looks like a "Q"-key.

Also in case starting a game, which needs some button assignements not made so far, I am asked to map them (the "right mouse button" in Sam&Max e.g.).

I have no problems in my Axim X50v mapping the keys.

kind regards

Frank

kaiserpc
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Post by kaiserpc »

Okay thanks, I'll try that tonight and report back

kaiserpc
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Joined: Tue Jun 20, 2006 12:46 pm
Location: Scotland
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Post by kaiserpc »

Sorry for the delay. Yep it works fine, sorry for the confusion.

Thanks

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