help with F10 key

Subforum for discussion and help with ScummVM's PSP (PlayStation Portable) port

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eugenet12
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Joined: Sun Feb 10, 2008 3:27 pm

help with F10 key

Post by eugenet12 »

hello guys. How can I use the F10 key for adeventuresoft simon games. I tried searching the forum but i can't find a topic about it. I hope someone can answer. And thanks in advance
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md5
ScummVM Developer
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Location: Athens, Greece

Post by md5 »

What functionality does the F10 key offer in adventuresoft games? (can't remember it off the top of my head)
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eriktorbjorn
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Post by eriktorbjorn »

md5 wrote:What functionality does the F10 key offer in adventuresoft games? (can't remember it off the top of my head)
It shows where all the hotspots are. It was a feature in the original Simon the Sorcerer 2 interpreter, but ScummVM supports it for Simon the Sorcerer 1 as well, I believe.
eugenet12
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Joined: Sun Feb 10, 2008 3:27 pm

Post by eugenet12 »

Yes, that is it, the hot spot button. The previous version of scummVM in my psp (i forgot what version it is. If i remember it right it was dated july 2006 but i'm not sure) when i use the "#" from the on screen keyboard it shows the hotspot. Is it possible to use the F10 key with the latest version of scumm psp port?
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joostp
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Post by joostp »

You can't, up until now I didn't know the F10 key was used by any game.
Does using '#' no longer work? If not, might be nice if that mapping could be added back to the engine...
eugenet12
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Joined: Sun Feb 10, 2008 3:27 pm

Post by eugenet12 »

the "#" doesn't work anymore. I don't have a backup of the old psp scumm port. So i can't tell you what version it is. I hope it can be remapped again. thanx
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