The vita port has disabled MT-32 emulation due to high CPU overhead of this feature. I'm wondering if the same performance hit affects General MIDI SoundFont implementation from this topic: viewtopic.php?f=1&t=14541
FatBoy SoundFont weights 300+MB, so from what I understand it's not really an emulation but full instrumental sound samples package.
I've checked options in the vita port (latest SVN version) and following settings are not present:
Audio -> Preferred Device -> FluidSynth
Midi -> GM Device -> FluidSynth
If implementing it is possible on Vita without breaking the framerate I'd like to request this feature.
Subforum for discussion and help with ScummVM's Playstation Vita port
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