General MIDI SoundFont support

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swit
Posts: 1
Joined: Wed Dec 26, 2018 9:31 am

General MIDI SoundFont support

Post by swit » Wed Dec 26, 2018 12:00 pm

The vita port has disabled MT-32 emulation due to high CPU overhead of this feature. I'm wondering if the same performance hit affects General MIDI SoundFont implementation from this topic: viewtopic.php?f=1&t=14541
FatBoy SoundFont weights 300+MB, so from what I understand it's not really an emulation but full instrumental sound samples package.

I've checked options in the vita port (latest SVN version) and following settings are not present:
Audio -> Preferred Device -> FluidSynth
Image

Midi -> GM Device -> FluidSynth
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If implementing it is possible on Vita without breaking the framerate I'd like to request this feature.

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MAN-biker
Posts: 11
Joined: Wed Dec 28, 2005 1:30 pm
Location: Russia, Moscow

Re: General MIDI SoundFont support

Post by MAN-biker » Tue Feb 12, 2019 12:32 am

Me too!
Or better is include support of "Pix's hacks" (to replace MIDI with OGG-tracks).

rsn8887
Posts: 28
Joined: Sat Jan 23, 2016 1:56 am

Re: General MIDI SoundFont support

Post by rsn8887 » Wed Apr 17, 2019 11:09 pm

There is no port of the fluidsynth library for the Vita. I don't think anybody is working on it either, since it has a lot of dependencies AFAIK.

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